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Author:
conflig
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3D Art Showcase & Critiques
Stylised 1930's Grifter
kunglao
polycounter lvl 18
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kunglao
polycounter lvl 18
Jul 2015
A early bust that I went back to and completed. I also made a full game model. 25k Tri with PBR texturing approach.
Game Model -
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kunglao
polycounter lvl 18
Jul 2015
Model breakdown -
Wire, Albedo, Normal and Complete
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kunglao
polycounter lvl 18
Jul 2015
Textures. PBR Workflow ; Albedo, Microsurface, Reflectivity (Colour Spec replacing Reflectivity on Skin texture) Normal Map, AO and SSS (Skin)
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kunglao
polycounter lvl 18
Jul 2015
Original Polypainted sculpt that I updated from to make my game model -
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kunglao
polycounter lvl 18
Jul 2015
Zbrush Sculpt.
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kunglao
polycounter lvl 18
Jul 2015
Overall happy with the Character for the time spent and model budget. First time using new programs and practices in my workflow ( Quixel Suite, Substance Painter, PBR).
Will be using these more for future projects.
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Kel-Shaded
polycounter lvl 6
Aug 2015
Fantastic work all round dude
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Hausestate
Aug 2015
Are you planning to make this rigged and maybe put it to sell? Would be perfect to my game.
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kunglao
polycounter lvl 18
Aug 2015
Kel - thanks
Hausestate - The character is fully rigged but not for sale.
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Wire, Albedo, Normal and Complete
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Will be using these more for future projects.
Hausestate - The character is fully rigged but not for sale.