Gumroad had it coming. Always telling Paypal they were 'just on a business trip with colleagues', that they're just 'old friends' with credit cards. Glad Paypal has gotten it through their heads that Gumroad was just playing them, messing with their feelings and treating them no better than an IOU note or a Domino's coupon…
Starboard Games LLC is an indie gaming studio comprised of highly professional and friendly people. We love and share our work amongst team members, offer constructive feedback and strive to improve ourselves at personal and organizational levels. The gameplay demo of our main project 'INT' is currently under internal…
Hey guys, I am no longer actively developing this, but as there's a lot of interest in it I decided to release the source files for the last version I worked on some months ago. Feel free to pick it up and continue dev and add features. The script has 2 functions, the workplaneon and workplane off commands. Basically…
Since this thread got bumped I was giving it a read for old-times sake. This bit stuck out as being something we can expand on. So yes, technically steel bluing is a form of oxidation. But not all oxidation is the same. Let's take rust, the most common type of oxidation. When a metal (let's say iron) rusts, it undergoes a…
So this 3D engine I'm using(and I can't change the tech sadly) seems to use lightmaps(just simple 2D dds textures which are mapped to the second UV channel in geometry) in quite a particular way for large chunks of terrain. It seems to read the alpha channel from the lightmap and use it as a multiplier to the lighting…
Thanks FAT_CAP. I can hardly remember how I blended. I don't have the shader in front of me. I think I just converted the normal texture data from 0 - 1 range to -1 - 1 range. Then add them together and go back to 0-1 range. This won't handle all cases, but worked for my test for that case. You could potentially hit the…
it was something more along the lines of 8000 + all the untrained ones. On another forum there was also some people discussing the sizes of all the army's, so this estimation isn't mine. So yes, unless some houses would ally to her, or untill the dragons are adult and/or she actually gets a larger army she probably won't…
Hey @Curiouslittlecritter looking pretty good so far! I second @Bazarov 's commentary on the lips and I'd add that the upper lip tends to push out over the bottom lip when looking at it from the side view, compared to how you have her lips now (bottom lip sticks out further than the upper). As a more general critique/piece…
It depends on the character design you're trying to model. With the concept art you draw exactly what you want and what the character should look like. But when it comes to modeling it, you need to do some engineering and think of how to best arrange your topology to represent the forms and flow that the design suggests.…