We are a small team looking to expand as we work on a prototype for a 3D Action/RPG. So far, we have a writer/designer; producer/animator (me – I fill in elsewhere when I can); and are currently bringing on a hobby blueprint scripter. We prefer team members looking to join for the long term as we iterate on this toward a…
The best way for me to answer is just to tell you what I like about my favorites. Deus Ex Series - Choices matter and the consequences reflect your personal play style (ie. stealth VS brawler) - Character customizability. Between this and play style, every player will have a slightly different experience. - Large open…
*Please note: this is copied from the Rev-share forum because I am open to talking with anyone who wants to get involved on a hobby basis as well as those interested in rev-share.* We are a small team looking to expand as we work on a prototype for a 3D Action/RPG. So far, we have a writer/designer; producer/animator (me –…
Hi! These strange times made me rethink some points of my life and I decided to resurrect idea, that was buried more than 2 years ago - single player, story driven adventure game. Better to try and lose, than not to try at all)) Project is a “bit” ambitious for me and will take all my patience and for sure all my spare…
I'm sorry to hear that. But if you think your idea must be unique and something that hasn't been done at all, well, that is unrealistic. Generally speaking only few true inventions came out of nothing, and everything else is being derived from things we already know about. Even electricity was made with thunders in mind.…
I like your work a lot, although, some of it could be removed for sure to shine what you can do well. The ray gun is awesome and something I would highly recommend taking to game res :thumbup: I find almost everything about your portfolio comes back to this following question, what do you want to be? Which right now isn't…
HI! This is my first time here, base jumping off from CGHUB as my usual haunt. Writing this in the wee hours of 2:41 am. My art background is negligible (I think), but I was wondering if I could get some short-term advice from some professionals here (I can't seem to contact the art people from my previous internship at…
Always wished you could work on an indie sci-fi coop game for PC? Have lots of great ideas on how to make games fun? Lonely in the evenings with more spare time than you know what to do with? Then have I got a deal for you! I'm a programmer looking for an artist that is passionate about game dev, who can commit 3-4 months…
Thanks! I think you're right in that I need some more modern and real weapons. I checked out imfdb as well and found some great ones so thanks for that recommendation. I did write what I rendered the lowpoly models in (Marmoset Toolbag 1 or 2), the highpolys are all rendered in Blender with either the internal renderer or…
i hear exactly where your coming from, the survey has been promising in terms of the actual games out there that do present the fact that these games are marketable (all you have to look at in essence is look at how much open source software there is now - and the fact that small teams of people can rapidly produce games…