My guess is there's a lot of (and too much) polies in the bridge and the tuning keys. Could you give us a breakdown of where the polies are, and some close ups of the detailed parts (bridge, keys, dials/tremolo, strap screws)?
Modo's curve tools are bad, like really bad. If you want to create such shapes, you should draw them with curves, then bridge curves. You can specify any number of polys in bridge as you want.
Happy New Year, hope everyone has a great 2009 :) I was going to drink some delicious Canadian Icewine to bring in the new year, but I forgot to put it in the fridge and it's meant to be served chilled, so it'll have to wait till tomorrow. Ah well...
wk - #1 Homework Feedback: * Bind Pose (Arms raise higher and Legs straighten) * Face too realistic? Feels a bit older than the concept * Back of skull shape * Bigger eyes * Taper Cheeks and Jaw bit more * Soften Nose Bridge * Eyes bit flat from the profile * Neck too thick and too much detail (ages her up) * More build-up…
I had to google that, it seems to be a phrase used in the UK & Australia but not North America. The internet says our equivalent is "burning your bridges" but I don't think it means the same thing as we typically tell you not to burn your bridges over here.
I Would tell them to go F*#@ themselves unless they are keen on not burning any bridges. Past employers can often become future employers....... I would be more inclined to go the bridge burning route though :)
ErichWK, ajr2764, SnowInChina: thanks dudes ! blocked out a few more buildings, and started blocking out the Brooklyn bridge in the BK (yes that weird diagonal lines are the bridge). I have a long list of smaller props to add.
OH NOES! (someone found my hidden empty space) My hub tower is starting to come together, I plan on making roads/bridges/tunnels that lead to cool stuff, all connecting to the hub, feel free to throw up some bridges and signs
Hey everyone, long time no post, this year has been a mad one. Finally found some time to post some work I completely recently, it's a showcase video I put together to highlight mostly my contribution to the Starfarer, Star Citizen's most ambitious multi-crew ship to date. As Interior level lead, my responsibilities…
The original plan was for the kick to happen when they broke off of the bridge, so once they missed the first kick they knew that he had driven off the bridge (hopefully) and were going to have another chance when the van hits the water.