Modeling: -rocks far too lowpoly and too straight -actually, everything is too straight & clean right now. Move some verts around, make stuff crooked. -optimize bolts drastically. Either lose them or make them simple cones (no truncation) -optimize lock -metal bars are too thin and incorrectly placed -spikes too thick and…
Big Update! Allright, I spent the last 2 days working on this almost non-stop. I worked on the shader and the webpage. I based the layout on RenderHJS' Textools page and redid everything. Thanks to Lieve for finally putting me on my way with the CSS classes, so I could get the layout how I wanted it. So what does this…
it's pretty easy to code this with tangent-space normal maps. basic concept: save every pixel in to a 2D Array with it's current R and G (and B) Value (B will not change). R and G convert to a vector of 3 dimensions (while only 2 have a value, which is x for red and y for green and z is defined as following) with angle in…
PORTFOLIO: https://www.artstation.com/andresimia (complete project). INSTA: https://www.instagram.com/and_simia/?hl=pt-br (give me a go). Character made for the music video of the musical project VRAAU. Character with 125k Tris, with 8 2k UVsets. Used Zbrush for modeling, Maya for retopogy and UV, Textures made in…
It
is a simple scene: a) A wall b) One Lens(refracting) c) One
light(photometric light) The light is oriented at the wall, and between the wall and the light, is the Lens(glass object) Why
mrRendering stops[stalling,hanging] at 98.1% Photon Emission when I am
setting IOR =2.0 ?? [Lens_01 IOR=2.0] If
I set the Lens_01 IOR=…
I added more triangles and missiles. I remade the uvs to mirror as much as possible. Now it has 1251 tris. Light set up for reference.. Not sure if it's good. new uvs I will start texturing again after work.. Let me know what you think. Thanks.
Hi all. Strange I could promise that I create this thread... I don't know what happend.. Strange. Anyway today i start small environment to create few props. Here is the fountain but also will bench, street lamp and some refuse dump. Fountain have 1250 tri + 512x512 +256x256 (water) with bump and spec. Enjoy : and wire C&C…
This is going to sound like I'm gloating, I'm sorry about that. I am not posting this to rub it in anyone's face, but to tell you about some of the pitfalls of "The Thing That Should Not Be". Uh...? Specks I guess. Yeah, wait no. So in April of 2024 my beloved gramma died at the age of 92, of not wanting to live any…
Here's a simple one to get you by. No side view right now, sorry. Just the one I'm using for my quicky concept art. Slots are: Head 700/550 Shoulder 2000/1250 Weapon 500/300 Belt 1100/800 Misc 500/300 And yes, Spectre is a female.
125k views, lol. :) I'll see what I can do for a wallpaper then, something a bit more interesting than an idle pose, then that's it. I've got a fun idea for Bowser that I think would be kinda funny, but I've got some other stuff to catch up on for now. :) Thanks for the feedback!