Armour looks sick and the bakes came out looking good, i like it... but.. I feel like you've rushed to finish it man, and it's hurt the quality. I'm gonna rip into you here not because i want to be mean but because i feel like this could be a way stronger piece. Firstly, there's no story to that metal at all. There's no…
I have been messing about with ddo for about 2 weeks now. I have to say it has really been worth it. I also tried producing textures for just low poly objects and it didnt work so I thought I would go all the way and make a clean high poly and then follow the input map advice on the quixel wiki and I have to say I was…
More videos presentation on my Artstation - md_ridhwanborha artstation - ArtStation - Unreal Engine 5 - The Bouncer, MD Ridhwan Borha ----------------------------------------------------------- I would like to credit these 2 awesome artists whose artworks gave me inspiration to final designed the character, The Bouncer.…
[FONT="]YAGER seeks the talents of a passionate 3D Artist to work on an awesome and exciting unannounced AAA project. Were looking for people who love working in interdisciplinary teams with a flat hierarchy and in a fast-paced and professional environment. So if you are excited about working in a strong team culture…
I first started on the Main Character Concepts for this Project and their backstory of who they are which then helped me decide on a world and a temporary story line that fitted his role. Happy with the designs I decided to start sculpting his Base mesh on Zbrush. Then taking the base mesh in Marvelous Designer to add…
[FONT="]YAGER seeks the talents of a passionate 3D Artist to work on an awesome and exciting unannounced AAA project. Were looking for people who love working in interdisciplinary teams with a flat hierarchy and in a fast-paced and professional environment. So if you are excited about working in a strong team culture…
model This project was an assignment for school, to create a portable object using a maximum of 3k tris and 1k textures. I chose to make a modified version of an object featured on SmarterEveryDay; a tesla coil gun. Since this was my first time doing a similar object, I knew it would be difficult for me to make such a…
Final piece: Additional shots here: https://www.artstation.com/artwork/mOJz1 ---------------------------------------------------------------- Have you ever been so hyped for a game that you started modding for it before it's even out? Anyway here's the concept, by Caleb Cleveland, for I believe the cancelled Project V13…
"I was thinking about learning character modeling to become "future-proof" but with MetaHuman who knows if that's even worth pursuing..All that work I put might be irrelevant in 5 years, hell maybe less." That's not how things work though... NPCs in a game requiring believable realistic characters are not individually…
Hey! Glad to hear you're up for learning some Substance and other techniques. Some pointers would definitely be to go into Substance with a full set of texture bakes that match the materials needed for your model. Tangent Normal, World Space Normal, Curvature, etc. all of which are staples in most painting workflows. These…