Hey guys, hoping someone can help me out here. I just took a look at Maxscript today for the first time because I wanted to speed up a certain task I'v ebeen doing. I got what I wanted, but then realized it only works for object selections, not seperate vertexs like I want. Here's my script: As you can see, I'm trying to…
Hey all, I'm new to the forum and to CG in general. Having seen all the amazing stuff you guys did here, I wonder how you all achieved it. I became really possessed by CG and stuff after watching the live modeling sessions in a game show but moving from a computer science background is rather pretty difficult. So I wonder…
hello polycount users, i have a big problem , copy a finger in Zbrush!! My workflow would be... 1. Make hand with 1 finger 2. Duplicate the hand and TRY to trim everything out, so that only the finger is there 3. i want to move the finger to the hand... but then there is alway a little small poly, that stretch. Look at the…
Refinement and study, taking breaks and coming back and realizing things might not've been that great, decide to redo them or not, move on most likely till you get it right or become homeless. 1st thoughts you are right there for this piece, just some more loving to them rock crevasses <the linked image is what I'd like to…
Anyone got a tool or workflow for taking a bunch of uv shells and moving them all to the 0-1 uv space but have them over lap on top of each other. This would be the same functionality as using automatic map with overlap turned on.