I've found a server near me for now that we can use....comliments of a friend at Netwerkin.com and the |bac| clan. IP 130.126.249.95:7777 I'll be there evenings and weekends to get some practice. sal_manilla needs much practice. Hopefully Polycount's (R13 ) server'll be up in a few weeks...good lord willin' and the creek…
Hello all. I'm about to get started on the Killing Floor 2 Guns 'n Gear Contest. Over the next few weeks I'll will be keeping a WIP thread on this forum. I have several ideas so I'll be trying to do multiple items. This is just an initial hello and good luck to everyone. Thank you
I completely redesigned the window opening model from scratch, so now it doesn't look as distorted as the first prototype, which I'll post below for comparison. When it comes to creating stylized textures, I chose to make them in Material Maker rather than Blender. As a beginner, Blender feels a bit too complicated for…
Hello, I'm Jesse, I'm sixteen and in high-school. I haven't taken an art class since eighth grade. I can some what draw but not the best. I was curious if i should an art class or does it matter? I really want to become a 3D Environmental artist. But sadly we do not have a 3D art class at the school i attend. So i'm…
I've started to mess around with displacement maps for MeetMat2 contest and I'm able to get the deformation on the model but there is no shading on it. Any ideas would be greatly appreciated. Displacement map:
I am trying to create this shape by using a Shape node connected to a Tile generator. Im thinking to get that cross in the middle I would use a shape node with a 2d transform? I find it difficult to use a 2d transform because I keep on rotating it on accident, I wish there was a way to lock rotation. anyway thanks in…
Hi ! all, i am new with unreal engine..i have made a bedroom scene..yes..i am using unreal engine for architectural walkthrough...i have exported frames through movie button..but it's not gud looking as it is of very low quality..how i can get realistic more quality output..? pls. suggest..?
i am working on a library scene and there are so many books . Is there any way to avoid repetition and get nice looking variation of books ? i will work in UE 4 .
My first advice to you is to do some anatomy studies. Don't worry about making a character with armor yet. Until you get a solid understanding of anatomy and proportion, making a full character isn't going to do you any good. You don't have to throw out what you've done here, just take a step back. Strip off the armor and…