http://www.gamesindustry.biz/articles/2011-05-11-redundancies-spark-strike-at-eden-games#justposted Well well well... look what we have here, employees banding together. Something tells me this won't end well... I'm just glad some people are not just rolling over in the fetal position. After being at the hands of Atari…
[edit b0rken links] in maya, trying to establish a better flowing texture process that would be at least somewhat practical. (i dont really have spec understanding what is/isn't possible. But What you are seeing is two meshes, a (normals -.05'extrude') version with moving sheet and wonky uvs under a png. having some xray…
Saw this great article about using the RAM that windows XP can't. By nature, the 32 bit OS is limited to ~2.5GB of RAM, so if you have 4GB (or more than 2.5) installed, it's not being used. RAMShop allows you to allocate that unused RAM as a RAM disk and let photoshop use it as the swap disk. Much faster than traditional…
I was chatting with Henning from FlippedNormals recently, and he mentioned that both he and Morten were in the process of putting the finishing touches on a new training series called Creature Concepting in Zbrush. He said that they wouldnt be releasing the training until later this month, but with a little arm twisting,…
Man, I've been looking forward to this game for ages... But holy hell... These shots are awful: http://www.joystiq.com/2007/05/22/new-metroid-prime-3-screenshots/ Its really starting to look like "why bother?" now for some of these Wii games. I know the point in the hardware being so low was because it was to keep the…
Inhert, you definitely have to check BadKing's site man. He has loads of awesome matcap for free. I also love googling for zbrush matcap. Now I have a few that I absolutely love!! http://www.badking.com.au/site/product-category/materials/ This also…
You're definitely right. This would not be a good piece to use trying to work in another engine. But it's important to apply the tools you know the best to produce your best work. And you might be right about the wood. I thought it was wood from the ref but now that you mention it, it does look like stone too. After a…
h ttp://evolutionanimation.files.wordpress.com/2013/05/tyler-rhodes-evolution-phylogenetic-tree-extended.jpg Here are my extended trees with brand new creatures! Ive done a view artworks myself referencing some of these newer creatures, but it took me until now to tie them all together. Mostly I took the existing tree,…
There is defiantly some ageism in the Industry, but it's probably worse for 40-60 year olds. http://www.gamasutra.com/blogs/DavidMullich/20140822/223945/No_Consoles_For_Old_Men_Ageism_In_The_Game_Industry.php http://www.kotaku.com.au/2015/05/the-subtle-demon-the-games-industrys-problem-with-ageism/ Some people have a…
[ QUOTE ] BUG #01: Cargo box does not produce wood particle effects when shot. BUG #02: Cargo box produces wood particle effects when shot. [/ QUOTE ] BUG #03: Cargo box should not produce blood particle effects when shot. BUG #04: Cargo box cannot be shot. BUG #05: Shotgun cannot be used. BUG #06: Error when loading game.…