[FONT="]Do you want to work in a creative environment with talented people from all over the world? Are you eager to learn more and to develop your skills? Do you enjoy working on diverse triple A titles Like Gears of War and Saints Row? Then Streamline Studios is the place for you![/FONT] [FONT="]At the moment we…
Mobile games dominator Gameloft, worldwide publisher of mobile and social games, is creating a position for a Studio Lead Animator! As a lead member of the art team, you will be responsible of the quality and consistency of character animations produced for ambitious 3D games (iPhone & iPad), from the first concept phases…
Welcome and Thanks for looking. A little about 5518 Studios... 5518 Studios is an outsourcing development studio, based in United States and Eastern Europe.
We
are
passionate
providers
of
premium
quality
digital
art
for
the entertainment industry, with a broad range of services including concept art,
illustration, 3D…
As an Outsource Artists at YAGER you are
responsible for managing outsourced art assets going to and coming from our
outsourcing partners. To ensure the highest quality artwork you need to have a
keen eye for artistic quality and experience creating 3D game art. You will be
working on Dreadnought…
[FONT=Arial, sans-serif]Voofoo studios is currently seeking an experienced UI artist. This position is a 3 month initial contract, onsite with the possibility of extension and of permanent employment.[/FONT] [FONT=Arial, sans-serif] Job Responsibilities[/FONT] * [FONT=Arial, sans-serif]Design and create UI components. This…
Magnopus is a visual development company founded by Oscar-winning artists and technicians in Los Angeles, combining art and advanced technologies to create Hollywood-caliber experiences in entertainment and beyond. Were cooking up some cool experiences to have a big impact on the way immersive stories are "told" and are…
I just wanna ask if there is a way or it is a specific method to bake the material or the shader by Render to Texture in 3dsMax, or Maya. I used Mental Ray for example, moreover I've just come up with this idea and here are what i've done for making this thread. So if there was anybody having mentioned this before or this…
Position: Art Director WayForward is an independent videogame developer based in Valencia, California. Over a quarter century we’ve become one of the biggest independent developers out there, and house some of the finest talent in the video game industry. We’ve built our reputation on solid gaming fundamentals,…
Hello everyone, As a team of students in video game school in France, we finally made up a trailer of our game project. We are working on this game for roughly twelve months (4 months of writing a game concept, making concepts arts and choosing the artistic direction; and 8 months of development). As we are a team of 8…
Job DescriptionWayforward is seeking a 3D Environment Artist to join our team on a full time basis. The ideal candidate has a strong understanding of environment asset creation, and understands all phases of environment art creation, from block-out through final lighting. They will have great communication skills and work…