So I decided I wanted to create something that I could really use to put Substance Painter to the test with. I had messed around with it for some small props, but I really wanted to get something with a more complicated bake and multiple textures. I've always wanted to build a space ship, so I looked up some reference of…
Neat! I don't actually live in the US, but I was VERY taken with Fallout 4s setting and the Hebridean Islands like the one seen in Dear Esther are a few hours North of me, so it was the perfect storm of Inspiration :D
I think users, creators, and even reviewers alike are becoming progressively aware/tired of the same re-skinned formulas. They wont go away, but I think we're beginning to see a demographic of gamers looking for something deeper than the next explosive blockbuster. The games industry is starting to mirror the movie…
"The Trial Version only works with the objects from the example scenes, you will not be able to use your own meshes as geometry-textures or target objects. Also you may not use any of the 3D models provided with the Trial Version in any commercial project" Safe to assume it needs to be fed meshes then it can object paint.…
I recently picked up The War of Art by Steven Pressfield. It's a very short book but was extremely helpful. Although the primary focus is on writing, anything in there can be applied to any artistic application or long-term goal. The tips and mindset that Steven writes about really help you understand discipline and…
there is a thread two threads down from this one https://polycount.com/discussion/231978/ai-art-good-or-bad-a-hopefully-nuanced-take-on-the-subject/p1 As for your question, I'll give my answer in the form of a hypothetical question; "Dear US Department of Commerce - hi, I was wondering what role and benefits there are of…
Ok I've spent some time with this game and after some serious consideration, I've come to the following conclusion. IT IS FUCKING AWESOME. I'm glad to see someone from Vigil posting here because I really wanna say that you've done such an incredible job and it genuinely is a great game. I only heard about it close to…
Thanks for the comments! Your definately right that I need more variety, thats why I joined the Dominance War (albeit for the other side because I wasn't aware of polycount at the time). After that I'll probably do a creature and something hi poly to round things out. Thanks for pointing out the flat facial textures, I'll…
Comrades, we have been tasked with assisting our valiant soldiers to camouflage their vehicles! Now is the time to get a FREE copy of Company of Heroes 2 and use it to create some amazing vehicle skins for the highest rated World War II RTS Franchise of all time. This is a 3D texturing contest for the Steam Workshop of…
Hey polycounters. This is a personal project that has been kicking around for 5 years or so now. We all have them don't we. Start a model and then just loose focus or interest. It was supposed to be a me getting the old ways out of my system. Doing the texturing by hand via Photoshop. Creating the Normal map/Specular…