So my computer died this morning when i tried to change the texture settings in portal. Looks like its just the video card as the monitor just turned off. Tried another monitor and no go. Computer is ancient, I haven't spent a dime on it since I bought it in 2002 or 2003. Got some old parts from my brother to bump it up a…
Based on my experience, it seems like you'll notice a performance hit faster with the larger resolutions and fewer actors before you would with a ton of actors at 128 pixel resolution. But that's texture memory and not directly related to just the probes, I've just never had any other issues with them. DX11 has a limit of…
Hello guys. Thank you for all of your advices. Papiguillo : The first link you gave to me doesn't work, can you please give me another one that I can see exactly how looks the aircons. thank u =) Then I agree it's lacking of details since you all are telling me this now I realize that I need to put more of my spare time…
Per XSI has all the toys Max has, the only thing is they are slightly different at times. The only thing I really miss is how edge constrain works in Max, which only works 75% of time anyway. In XSI it works all the time as expected. The deal breaker for me is that it doesn't stop when it reaches edge boundaries like in…
Hello all, my name is Christopher Diggins. I'm the SDK writer for 3ds Max. This has been a very interesting thread. I appreciate all of your hard work and patience in exploring this issue. I want to let you know that I have made a new blog post with additional information to share about normal mapping in 3ds Max involving…
For those of you using Macs, Zbrush 3.12 has now been out for a few weeks. This is essentially 3.1 with a few minor updates, and it the first 3.x release for the Mac. http://www.pixologic.com/zbrushMac/ ZBrush 3.12 is a transitional version that previews some of what's to come in version 3.5. Enjoy new features with ZBrush…
8monkey Labs, Inc. is an independent game developer bent on counter-revolutionizing the game industry. As a breakthrough move to set itself apart from the rest of the industry, 8monkey Labs has decided to develop a next-next-gen title. One-upping the current-next-gen industry is no small feat, though. It requires a highly…
8monkey Labs, Inc. is an independent game developer bent on counter-revolutionizing the game industry. As a breakthrough move to set itself apart from the rest of the industry, 8monkey Labs has decided to develop a next-next-gen title. One-upping the current-next-gen industry is no small feat, though. It requires a highly…
8monkey Labs, Inc. is an independent game developer bent on counter-revolutionizing the game industry. As a breakthrough move to set itself apart from the rest of the industry, 8monkey Labs has decided to develop a next-next-gen title. One-upping the current-next-gen industry is no small feat, though. It requires a highly…
Update #3.1 I'm making this update to keep this thread active and to show something little that I've changed and added. First, I added two basemeshes: a platform where the brazier stands to make the environment around there more vibrant and busy. And I think I have managed to achieve that effect, and I also added fences…