Hi ! This is just a little sculpt i did for training ! obviously inpired by the last Doom Game ^^ I tried to improve my sculpt skills for this summer . hope you like and C&C are welcome or others tips for zbrush sculpt :D
Hi guys, I'm unsure about the workflow for producing an animatable character using zbrush and Maya. The way I used to do it was: sculpt a base in zbrush > retopo in maya (modelling toolkit) > UV retopo'd geo > sculpt over the new geometry in Zbrush (discard old sculpt) > displacement maps But this process takes long and it…