Hi all - I figured I'd start a sketchbook as my first foray into actually posting some of my art to Polycount. Up until now I've been mostly lurking and occasionally asking questions. I work as an Environment Artist at Schell Games, in Pittsburgh, and any remaining free time is usually eaten up by my two young kids. I'm…
An [arguably] more elegant way to do it (depending on how you're using the classed anchors) would be to class the parent element that each anchor is nested in. For example, assuming you currently have each anchor within a div, you could class the respective <div> elements and style the anchors within them. <div…
Not unlike ICBM contrails decorating the ether pockmarked with inbound MRVs - oh happy days... https://www.youtube.com/watch?v=dhqoTku-HAA + btw our ignoramus bunch of polies are a bit late pulling the trigger too... (while most of them don't even know how to use email OMG!) $7 billion infrastructure deal to boost AI in…
Do you want to work in a creative environment with talented people from all over the world? Are you eager to learn more and to develop your skills? Do you enjoy working on diverse triple A titles? Then Streamline Studios is the place for you! We are looking for Level Designers which are ready to advance the Art and Craft…
Hi, this is my last environment. Finally had the time to concentrate on and finish it. Every suggestion is appreciated. Done in UE4. See more on my Artstation page here
I'm having a problem :/ Basically I modeled this decoration for the pants inside 3ds max Now I want to apply it perfectly to the irregular surface of the pants,but everything is failing... If I do a path deform inside 3ds max,there are some parts of the decoration that don't touch the surface and some that does. If I try…