Hi! I'm trying to make a make a point light to illuminate as flame of a torch in Maya. I've tried to load a noise map into the intensity attribute, but it didn't look quite nice. I'm only interested in the ligh behavior that a torch would have. Any suggestions?
The flames look pretty uniform in their shape and size for the most part. I would try and vary up the start and end particles a little bit. So it doesn't look like the same exact flame repeated several times. My 2 cents.