We also have to keep in mind the statistic data, as the survey only had about 2,300 participants, and over half is from the USA. Any percentages taken from that might not reflect reality since that’s an incredibly small sample size to make such statements. I would take it with a grain of salt and only apply that data to…
The Game Ready Asset Project What I referenced for my Asset is this Sword on Artstation! (far left one in the last picture) First I had to block out everything to figure out how many pieces. Then I got to work starting with the planes / making the silhouette. The clouds that wrap around the hilt / base of the sword were…
Hey folks! I'm here with another update - I added the cracks to the chair and made the portrait asset: And here's the latest scene. I also updated the scene's composition a bit as I start to wrap it up. I didn't like the way the foreground chair caught the light, so I removed it - might throw it to the ground later to add…
That concept looks awesome, but I have a few questions. What kind of being will be using this? Right now a human would have nowhere to put their thumb to wrap around the handle. With the handle built so much into the stock you would not be able to wrap your hand around to the other side of the gun. Also because of the…
The wrapping on hi hands do not read well at all. You should try coloring them the same color as his underoos. While you're at it, brighten up his hooves so that his skull, wraps, underwear and hooves are all similar colors, to unify the design a bit more and ake those details pop. They don't have to be exactly the same…
Hey all! Sorry for the delayed update. I've been trying to wrap my head around this style of building and I feel it is starting to take form. I really need to start working on the foliage and terrain next as well as the roof (which looks like a ball buster). Props which need to be added: Towel / clothes hanging out of the…
So some crits: The wraps on the handle need a lot more thickness. They are way to flat to give you depth from the bake. Also there is usually a detail piece under the wraps in the middle of the handle. The edges all over need to be more rounded. The problem with sharp edges in the high poly is there is very little…
ok first off, like the concept so far. the blade definatly has an interesting silhouette to it. however, i dont feel that some of the elements lead into each other very well. the blade and the cap of the hilt seem very consistnant, but the grip looks wrapped which kind of breaks with the craftsmanship of the blade. and…
thx for the response, i give it a try, its nothing crucial, i just want to get berter at baking and try to wrap my head around some common issues, so i can build confidence in my work.
I am having difficulty figuring out how to wrap the attached PNG around a sphere / Geosphere in 3DS Max 2022 I know how to create the geosphere, increase segments (triangulations) and such to refine the displacement details, height etc.. It's the rest of the process I can not figure out to make it look correct (world…