My first go at an environment design since an attempted parkour gym in my first university year. And its for a masters no less. This thread is more on recommendation than familiarity. In the words of Persona 5, it's 'So you know that we're out there!" I've never used Polycount before. But I'm all for progress posts and…
Experienced 3D artist with a strong record in real-time gaming, including in-game cinematic. Seven years in theindustry, four published games. Expertise in hard surface modeling and character modeling. Passionateabout 3D art, skilled in game pipelines, and adept at collaborating with teams for smooth artworkintegration…
I am looking for a job as a 3D animator in Maya. I want to find a studio where we can grow and improve together. I do not consider unpaid work. Showreel https://www.artstation.com/artwork/lG0RqJ https://www.artstation.com/artwork/WXNJmN Skills* Key frame animation in Maya — smooth movements and expressive character…
well, i actually would love if somebody would totally tear up my recently posted artwork... i dont feel like being an average joe, but according to that graph io must be. what are you fearing? honestly, people can tell you you're shitty, you pick up your stuff and work on it a little harder. nobody hurt nobody. that fear…
Hi Kelly! I agree with @Asura that your work is looking solid -- and also that it'd be a good idea to remove WIP work from your portfolio. You mention that you want to be a generalist, but it seems like you're actually focusing on character art to me. You've got the crate and then this environment, which is basically some…
Thank you for the feedback and kind words, I've broken up the tail. Unfortunately a rider isn't part of the brief though I may make one at a later date. The concept was mostly in my head though I picked bits and bobs from other steam punk artwork and had a good look into how steam engines work so I could make something…
sometimes its also just part of the outsourced work that nobody ever sees. and to be fair its realy hard to sell a million nose shape outside a character creator system.
Hello, I am Jake Pleshe! About Me: I am a concept artist looking to work on a fun project with a great team. I thrive in collaborative environments and bring a unique set of professional skills with 10 years of experience as a Mechanical Engineer and 3 as a professional artist. If you have any questions please reach out!…
Hey everyone, I’m the creator and director of an early-stage dark fantasy rpg currently looking for a concept artist to establish visual tone for our vertical slice. About the Project: * Working title: “Eternal Night” * Dark fantasy action RPG * Heavy focus on tone, atmosphere, embodied combat, and deep narrative *…
[ QUOTE ] The only snag i could see is with many people having contracts with the companies they work for that would make this impossible to do(places that say EVERYTHING you do is thiers). [/ QUOTE ] This is a bit off-topic but needs to be said: Those things are abusive. Never sign them. When an employer asks you to sign…