Hi there, Tnx for the compliments. Vesius, I see what you are saying. The current crane/hoist is 25Ton capable unit, but I agree that some other kind of crane would be good, specially if I place it on the empty space on top of the mecha. I will check out what to do, but Im sure of one thing... lots to do. Getting this all…
Hi ! This is a character I recently finished for a freelance commission. It is based on an provided concept, after some discussions with the client, I modified some bits here and there. -Hand painted Diffuse, 100% unlit. 1024x1024. Screenshots directly taken from maya viewport -Polycount: 5190 tris for everything. -Done in…
Hey everybody, great to be participating in this contest. Our concept is a throne room that looks as though it was made by an army of Viennese patissers. Essentially the idea is that it will look like something that a Bavarian or Prussian king would have commissioned for a grand occasion back in the 1800's We will have…
Texture test with added hair and trinkets- I've been working on a Bayonetta 2 fanart as a side project/request commission for a while and finally started doing some tests in Marmoset. I've been MIA from Polycount for a looooong time but wanted to at least take into consideration the feedback I've received on older projects…
Hi Polycount, Odd and fun request today. My Father passed away. He (unbeknownst to me) had a collection of marbles. I want to take his favorite marble and make it 3D to use it as an avatar. Many years ago I commissioned a piece of 3D art that resembles a marble. You can use this as a base and recreate the insides to be…
Hi, I'm looking to hire a foliage artist to create some trees and bushes similar to the following: Our title is being developed in Unreal Engine 4 and we're keen to have no more than 2 materials per piece of foliage. We will also need a billboard, but will use the in-game decimator to generate additional LODs. Once these…
I am looking for a 3D character modeler skilled with cel-shading / NPR shading DIRECTLY SIMILAR to the look of the 3D cel-shaded character models of the games Guilty Gear Xrd, and/or Dragonball FighterZ. The goal of the 3D modeler will be to create a 3D cel-shaded model of a character design that is already illustrated,…
This is teamwork non-commissioned work in few free hours of myself (Mohammadreza Mohseni) and my friend (Yones Bana). I did the particles in 3dsmax, lighting, texturing, rendering and post work and my friend did the other part of modeling. I hope you like it… DOF is a little off because I did not have the luxury to use…
Currently looking for a freelance artist who will work on a case by case commission basis for interpretation of designs and look/feel of artwork provided. Most models will be firearms, military equipment, in game props or third person model views. Minimum standards applicable to consider; -Punctual based on pre-agreed time…
FYI, that "benchmark" was commissioned by Softimage, and as detailed in this thread, the tests are very biased and not at all consistent across the three apps. You could even download the scenes and take a look for yourself. The results are actually very different if you set up each app's settings to be as close as…