my guess to the above request:Seems like a "art-test" or some variation, 6 month(probation) timed trial & this maybe wasn't supposed to be posted? Some parts seem very busy with the edges where they might not be needed otherwise this is pretty sharp looking so other than what i mention as a possible issue i do not see a…
lol - true to life reenactment 10/10 would watch again.15 likes 139+ views you got to make another now. Were you force against "your will" to make this?Animations a bit rough but other than that better than most things I've seen tried. I think you found a calling for youtube for at least a bit my favorite parts where:when…
Hello, I’m BlakeSmith, a professional VRChat avatar creator with over three years of experience in designing and developing high-quality custom avatars. Turnaround time typically ranges from a few days to several weeks, depending on the complexity of the project. I prioritize clear and consistent communication throughout…
Thanks for the feedback on the UVs! I also wanted to ask your thoughts on the textures overall—do they read well? Some people mentioned that some of the wear feels unintentional or too large in scale and looks off—what’s your take on that?
Modeled in Plasticity | UVs in Maya | Textured in Substance 3D Painter | Rendered in Marmoset Toolbag — This piece is part of my ongoing hard-surface studies and a component of a larger character art project currently in development. — High Definition images: https://www.artstation.com/artwork/V2OddP…
Hello! We are a brand-new team called Desperados (yes, we really are desperate). We are working on a new game mainly for fun and to gain experience together, with the goal of publishing it one day and creating many more games in the future. At the moment, we are looking for 3D artists (at least 2) to help us create assets…