I'm looking for concept art for syfy plants. The plants need to remain more stylized and simple. I'm not looking for ultra realism but rather something you would find in a Mario game. I need 20 items all together. 5 Trees 5 Bushes 5 flowers 5 other - 1 off plants I'm based in Canada and I pay through Paypal. Thanks for…
foreverendering - Wildcards sound cool. Will do. As for rating entries, as it stands, the 1-5 picks work well already. Even though one voter was unable choose his top 7-10 entries because he has a max of 5 votes, another and another voter will vote for the ones he missed. There are manys artists that vote during a dw…
Here the best is to come and we have a battle of michael vs lucifer we will se fight and action. We have good fight and make lucifer welp like a sissy. And his friend too their is going to be a spoiler in the future. I won't say yet. Also gabriel fight we will have very cool stuff. i'm talking of shader technology and…
Well this ILM Challenge over on Artstation is finally over and I can finally post this! As an artist who is trying his damnedest to move into a more creative and entertaining field I was hoping for more from this challenge. Some sort of feedback would have been more worth it to me than finishing up a couple of pieces of…
I love SG-1, because its my brainless fun. Can't remember where i saw this but the creator of heroes already said he has the next 5 seasons all planed out. I just hope he ends it at 5. Id rather have 5 great seasons then 10 with the last 5 not making any sense...(SG-1)
I have an issue with Substrate where anything over the fogged (rough) glass has artifacts around them. Like a glow and the area around doesn't have the rough glass. The more rough the glass surface is, the more the artifacts become larger. Went through a lot of settings and didn't have any luck. Anyone encounter this…
Hey guys it's not called 'max', but '5'. End of the argument! 5 stays 5, 10 will be nicer. Bah! Back on topic. I'm surprised no one mentionned the loading times - this is what struck me the most when trying the demo. 5 to 10 seconds to load a complete map! Sooo nice. I don't think I've seen such fast loadings screens in…
If you have a tiling texture like this as a smaller section of a larger texture, you need to add wrapped padding pixels. The reason you need to do this is linear interpolation. Imagine a horizontal row of pixels in a seamless, tiled image: 5 6 7 6 When they wrap, the edge pixels look nice and wrap consistently: 5 6 7 6 5 6…
Dude, I feel the same way, it's incredible, not to mention how long it's been since a single ward or courier was implemented into the workshop without a ticket bundle. I can't help but think that I have to cut deals with organizations to get items implemented when in the past this wasn't the case. A few workshop artist and…
"...would you guys suppose this was sculpted or modeled? I've tried sculpting this before and it was very messy. I don't understand how to get perfect clean sculpts without it looking a little off" Blender - primarily using a mask brush + texture (for the sculpting bit scrub forward to 5:37mins) GoW Axe Blender - a Grant…