i enjoy seeing wips but i hate having to browse trough every single topic to see if its something relevant to my interest. I`d love to see some sort of smart artwall that parses topics inside of the showcase forums it would work something like this for each topic inside of the showcase forums (keeps loading more if you…
I have made a Material node thats 1024 in size. My final image is 4k, I need that material node to repeat 4x across the image as the input. So it will in short tile (repeat the process) its node processing every 1024 tile on that 4k image total. I thought this was done with pixel size, but thats not it. I cannot split the…
Hey guys this is my first post here on Polycount. I'm currently studying Game Art at AIE (Academy of Interactive Entertainment) and I'm in my second year. I've started a personal project that I would like your critique on, plus any ideas you have would be fantastic. I'm doing a character inspired by Doom character…
So I have a very curious question for all of you here at PC. We have a game world we are working on that includes many different styles of environments, everything from snow covered mountains, to city blocks, with a large number of environmental objects and interactive objects that will be within each. My question to you…
I created this model of the British Army's Foxhound for Bohemia Interactive Simulations as a show piece for VBS3. I spent 12 working weeks (60 days) making this model. The 1st 6 weeks were spent on creating the high poly model (including interior), 3 weeks were spent creating the low poly and 3 weeks for texturing. This is…
Finally released this toy app i made with Commander Keen. Its a funny Toy for kids as well as for grown ups and their inner child. ;) What makes it unique is its heavy use of ragdoll like facial physics and the direct interaction with the Monsters head and all its facial features. Here is a video showing it in action:…
Hey everyone, I'm back with another episode of Tuesday Talks. In this episode, I'm taking the original Dragon Fly Cycle animation I created and using it as a base to build a new glide animation. I'm also showing you my workflow when animating interactions between 2 characters. The example I walk you through is a test…
First one! Doppeeeeeeee. COPYPASTE from site. This is an eight-week online class meeting once a week. Each session will alternate between eight master instructors and feature a unique lecture and painting demonstration. At the end of each lecture, the instructor will announce an assignment that pertains to their demo that…
Hello there everyone. Me and my mate are currently working on a small prototype and weve found ourselves in troubles when looking at the sea shoreline. ATM sea is basically a plane intersecating the world mesh, thus resulting in a quite boring shoreline (see picture). We would like some kind of fadeout starting form where…
Hi there, Im from ToonVerse a game based on Disney's Old Toontown. We are looking for a 3d character artist who can help us meet our aim of recreating Toontown for the new generation via a whole new plethora of features and updates. Pay is pretty much profit to pay which simply means when we start making profits we will…