61 Planks is looking for help with an upcoming PC-focused game developed under the Unity engine. Our multinational team is composed of members with experience developing multiple games and mods, including projects for Dragon Age, HeroEngine, and indie games. The project, Silence (working title), is a 3rd person survival…
Hey there Polycount! long time no see. I want to share my latest little UE4 scene that has been on my mind since the meetup in SF. The general thoughts on my portfolio were that its nice but im missing the story elements especially with the sword in my portfolio. With this project I want to tell a story through stuff and I…
Hey guys, sorry for the little delay I planned out earlier, I got caught up in events and I had been a little lazy. I just came back from a 10 days break and I need to get back into the usual workflow I guess! After all your feedback, I tried to blockout the top left concept like many of you suggested, but I realised that…
Nice! Now you're getting somewhere. I see big leaps in the areas that needed improvement. I think you're mostly on the money for the mesh. The arms might be a touch long, if you bring the arms down so they rested vertical along the body the tips of the fingers should line up around mid thigh. Right now they look like they…
Beauty is in the eye of the beholder. I say this not to be mean but to hope that you would post your defintion of beauty. Does your idea of the ideal woman have an slight asian look? Is she a blond bombshell from the 40's? Is she so skinny her shoulder blades have a bigger cup size? I ask these questions because everyone…
Some shader tests tweaking metal specularity, working with in shader overlays of AOs, etc... Trying to get as much use out of the base metals textures we have for The Dark Mod http://thedarkmod.com (beta 1.0 has been publically released and there are 4 missions to play if anyone likes Thiefy gameplay)…
Crystal Dynamics is looking for a Technical Animator for one of its unannounced next-gen titles currently in production at its studio in Menlo Park at the heart of northern California's Silicon Valley. Title Description: The primary focus of the Technical Animator is designing, implementing, and maintaining animation…
I'll touch on some of the points from EQ's post: If people want to trade in a game for $7, it's their right to do it. We don't need a 3rd party to police that. If people would stop SELLING them games for so cheap, then Gamestop would start offering more money, or go out of business. That's how consumer business works. But…
Visit Crystal Dynamics at the Career Pavilion at GDC '07 (San Francisco, March 7-9th) Crystal Dynamics, the well-known and respected developer of AAA console titles like "Tomb Raider: Legend" and "Legacy Of Kain", will be at the GDC again this year. Please visit our booth (# 1114) at the Career Pavilion in Moscone Center's…
Unpaid, with a view to Crowd-Funding and royalty payments on release. 28th October 2008. From the 26th floor of the office, the distant thunder can barely be heard over the rain crashing against the window. Tightening the grip on the bloodied crowbar in your hand, you stare at the city streets below until the light streams…