Started working on Blender last year, still learning how to rig and render. There's speedmodeling of some of these models here https://www.youtube.com/watch?v=nAWq3PDRkDc Critics are welcome !
Hey everyone, I need to delete entirely the facial for a character I rigged with rigify in blender... There is a lot of objects under ORG-face that's impossible to delete ! Anybody has an idea ??
So, I finally gave blender a chance, and it is now my favorite software! Let me know what you think, this is probably the first artwork I've been proud enough to share! Critiques welcome <3
https://www.youtube.com/watch?v=bQx2valngW8 Everything here is created/captured using Blender. I wasn't able to capture eye movement or eyelids so those I animated afterwards. Viewed in a simple Unity scene.
3D model scene of the interior of a house. The blender add-on Archimesh was used, below I put some images of the scene and a few textures I done - Link to the Project (for more images): https://www.artstation.com/artwork/8EQxG Ground texture Painting detail Cloth texture
Hi, I'm a former Maya user trying to get along with Blender. The problem is this. I want to fade the background floor to black. For this operation, I need to render whole foreground with the shadows from the car separately — with a transparent background. Then make another render only including the floor. But for some…
Greetings! I'm looking for an experienced rigger and animator, who can fully rig a 3D character (in Blender 2.8 for Unity Mecanim) and also create a few animations. This will be an advanced rig of a (ready to be rigged) mid-poly (50k) anime style character that will be used in an adult game. More characters will follow.…