ZBrush retopology is pretty lacking these days. It really hasn't been touched in a while, so it's mostly just basic grunt work. I'd use it for getting down simpler shapes and basemeshes, but if you have access to other programs (Max/Maya/Softimage/Topogun/whatever), then you'll probably find they offer more convenient…
Minor update time (kinda). Didn't get much of a chance to do any work on this in the last week or so unfortunately, but I was able to put in some time today. Spent a lot of time tweaking the face, mostly around the eyes. I added eyelashes and messed around A LOT with the shape, size and position of the eyelids as well as…
I agree with the practice of reporting instances where kids play M-rated games to the social services. Hopefully the social services will handle these cases fairly and only intervene if there is a general neglect of the kids in that household. A teacher is actually doing his job right if he does more than just teach school…
Blog Entry #2 - Grass Terrain Texture So having got some nice highpoly grass blades, the next step was to make a custom terrain texture which the grass objects would blend nicely on, so here's the steps I took to create the grass from 3ds to the sandbox. Step1: Having spent the time to make the highpoly grass for my…
Model/normals look sharp. Couple thoughts on materials: 1. The little dings where the wood/enamel/clear coat have been chipped away is going to be quite a bit less specular and have a smaller exponent. ATM it seem as if those details only exist on the diffuse. 2. The wood diffuse itself could use a lot more range and…
Those are some excellent points, CrazyButcher. It is especially true that Sauerbraten is limited in the scope of game that can be currently made for it. Sauerbraten is very much targeted at the development of simple, Quake-style FPS games. If you want more from it, or to create a different style of game, you're going to…
I post a reply here, but right after I edited to change an image and when I clicked "save" my post was gone, I'm not sure what happened but I'm writing it again. I've finally finished! It was really hard for me and I learned a lot. I would like to thank everyone here, specially @Pinkfox for all the tips and study material…
@Nosslak : I can't speak for Machin3, but ... I can confirm that one can definitely do that with the current version - and it doesn't even require adding these extra custom decals to the library, they can just live in your scene as a regular object (atlased plane) or as little precut labels. Merging any piece of flat…
One thing that comes to mind when looking at the portfolio is that most of the 4 title pictures are are not very "interesting". This is by no means an insult or anything, but first pic is empty as someone already told you. There is nothing going on in it and since it looks like thats the whole image, I bet some of the art…
Launched the "Studio" app, got prompted with login credentials thus entered my usual Quixel login, yet got a message telling me that I do not have a subscription. Is this normal ? (Of course I did not subscribe to anything, but aren't Suite users granted access for the sake of beta testing and bug reporting ?) Overall it…