Thumbs up for tracking them down. Illustrations are definitely cool alongside humorous anecdotes depicting a thankless task which I do recall feeling sorry for these dudes during those covid curfews when everyone was lockedown but they had to keep going as essential workers, imho pretty much then were unsung heroes.
Come on, this guy is answering what is being asked by interviewer. and if you all visit his profile and read his deviantID, you all will know that he is a xnalara user. Based on what I see on his profile, he gives proper credits to those related developer companies and original artist (if he know the name). This is legal,…
WW 2.0 was released last week and today there is another release with WW 2.05. The system is being updated for easier workflow and more intuitive settings, along with enhanced features. Primarily, WW 2.0 is moving a lot of data storage to custom attributes in core objects. (When I started this project, I didn't know about…
To everyone calling this a "lazy thread" I honestly haven't heard of Artisian, haven't liked what I've seen on Deviantart, and don't know where to look on pintrest. I created this as sort of a "what do you model when you don't know what to make" thread. It's a for fun thing, or to hone one's personal skill. I was asking…
I really really would like a skin of Zero and Mega Man X, but I am quite incapable. So, I hsve come to pray to the skinning gods, that they will grant my request. Seriously though, I would like it if someone would do this for me. THere is already a Zero and a Mega Man X skin for Quake 3 but I don't know how to port. I also…
Hi everyone ! I'm new here and would love to get some feedback from the community. I’ve been working professionally as a 3D artist for about four years, mostly on AR/VR projects where I create realistic props and assets. Lately, I’ve been thinking a lot about specialization. Most of my professional experience is in props,…
Moreover, here are some reference images for the overall feeling and lighting, with quite a lot of incline towards the first image which gives more of a magical/ethereal feeling
I want to share the Photoshop extensions I released recently. I realized while working on Overwatch that ever since Quixel Suite died off, there hasn’t been a good way to paint normals or generate normal/AO/cavity maps inside of Photoshop. Blizzard had their own tools for doing so but there hasn’t been a publicly available…
OK here's a Photoshop action I created that generates 8-bit paletted images with 8-bit alphas from Scale3X source art. Not exactly what you needed, but you seem knowledgable enough to throw something together that suits your workflow. I wanted it to be fully automatic, but PS is pretty dumb with handling color tables, so…
Scott: I absolutly agree that the main aim of most art, visual or otherwise, is communication. Even when done as a sort of cathartic release or therapy it's still about perhaps finding a way to communicate with yourself ( i know that sounds alittle touchy feely, but I'm of the opinion that theraputic stuff like diaries and…