A little update on Mercury Shift's right here! :) Our lead programmer @codermic and I (@Klonkimon) put all our brain cells together to create dynamic water system for Mercury Shift. We call it dynamic because it simulates any kind of flow based on an input height map with correctly updated normals in realtime. But see for…
Best thing you can do is get some blues in there, especially in the diffuse. The spec should be far more white and you want to have some "pop", get a seperate texture going with an alpha that only allows small dots to show through, this'll be your sparkly layer, make sure the spec power is lower for these this and pump the…
Nice props. I love the mood of the scene. The floor reflection is great. It would be nice to see some of that in the window glass as well. I've been looking at a lot of Victorian architecture reference lately so a few things stand out to me. - The curtains probably shouldn't billow out that much at the bottom. They should…
Thanks all. As far as the detailing goes, almost everything got a zbrush micro texture pass and none of those images have any bump maps applied to them. I did the modeling in max using turbosmooth with creased edges and I worked from large scale forms down to the small scale details as I increased density. I did my…
Bumping this to let everyone know that the third volume is now available: http://www.cgcircuit.com/course/3d-character-art-for-games-iii This video is all about low polygon modeling. I talk about optimization, deformation, soft vs hard normals and uv splits for bakes, etc. The vid also comes with a low polygon generic…
Substance painter still has a lot of important limitations , same as in very beginning. To list a few: 1. you can't select a layer and scale /move it 2. brushes are pretty primitive and reveal its robotic artificial nature instantly. Not that Photoshop's ones are much better but still it's a long way to go till Corel…
Mr. Nelson! GJ on your dominance war entry, i like how it came out. Seeing how he is bipedal, does that mean he walks to the surface frequently? cause if he does you should give his skin tone a tint of algae, since it grows on things that is in shallow waters (up to 300m deep, at least) would be a neat touch. also would be…
Great work everybody. @almighty_gir this looks a lot better now just few things you could try ( I am not sure if this is going to help but if you want you can try) I marked it on the image - try pushing the back of the jaw in a touch and pull it out a bit just before that so it looks more round and soft. @makecg this looks…
Lets forget sarcasm and go for brutal honesty seeing as you are pimping these objects... The apple: Needs more specular shine, the stem looks like a candle wick because it's too black. The orange: Far too dull, oranges are bright orange! The bump is poor, orange peel/skin has pits that are a densely packed repeating…
With regards to the anti-air defenses... Might it be that there simply weren't any anti-air defenses? And that the pentagon is afraid that if people knew this, there would likely be more attacks on this surprisingly soft yet valuable target? I used to work as muscle in a maximum security institution, and occasionally had…