In my experience AO doesn't do too much for simpler objects since the screen space AO is taking care of most of it anyway, what I usually do though if I feel its needed is that I can try manipulate some other map I have with a few nodes to fake an AO map. Overall I feel like tiling textures need them the most since they…
I made pretty much the same sort of katana in C4D too - back when I did my Hit-Girl model. Here are my suggestions: In case you can't read my chicken scratch... My suggestions for the first problem are pretty basic 1. Check the normals on you faces. Reversed normals might not draw if you've got backfaces or 2-sided off in…
Just adding a bit more cause why not: Extra info about "z-uving" you can try to get it to listen and put the seam where you want it and extract it like that, i usually manually do it after, HOWEVER, i still use zbrush to UNWRAP the uv's of the object cause it flattens things better than anything else i tried. Then i take…
Usually it's children and young women who are harder indeed . With a man or old person you could perfectly hide your lack of skills behind more prominent features , muscular outfit etc. Because man is where nature does its variations. While with young women, lets be honest, they are all looks same while young and pretty,…
Yes, check Justin's link To sum it up: Contrast ratio doesn't really mean anything(different companies calculate it differently, its moot), it also has nothing to do with color accuracy contrast ratio is mostly a bullshot marketing stat. Its like cameras and megapixels, more doesn't really mean better. LED is just the…
That program and the way they are going about sounds quite terrible honestly. It should be reviewed and corrected. No artist should suffer burnout in college. For your part I'd say decide what you like more and then consider the market in montreal for what is on offer. Each specialisation requires sufficient practise to…
I happen to use Artomatix before they did this shadow removing node. I couldn't say how good it is. but from what i see in this page it looks rather like selecting shadows and then play content aware fill within selection . You could perfectly recreate same process in Photoshop or Affinity Photo. Artomatix looks like doing…
Hello Friends, Blender 2.82 is out. And so there is also a new version from us. Bforartists 2 Alpha 0.9.0 The binary downloads can as usual also be found in the download section of the official webpage. https://www.bforartists.de/download/ The sourcecode can be found at Github.…
My general workflow: 1. Maya blockout of model 2. High Poly hard surface model in Maya or sculpt in zbrush (usually just for organic or broken/debris/stone/detailing, etc) 3. Retopo for LP, usually using the Low Poly blockout as a base or starting place if it is a non organic shape, if organic I will use zbrush retopo 4.…
To clarify on tach's point, just making more or less detail in a channel doesn't actually change the compression algorithm to better or worse quality, but rather that some patterns of gradients tend to show the compression artifacts more visibly to the eye than others, compounded by the roughness/specular usage which can…