Hi Polycounters, I need your help today. :) I'm not very sure about finding the best solution to model a simple terrain with some integrated roads in Cinema4D. In particular, roads must not be polygon strip overlays, but part of the terrain geometry itself. Target device is iPhone3GS/4, so I can't put too much detail in…
Hi all, I am in the middle of a project creating an Arri Alexa Mini 3D model. I have shaped out some basic shapes and some supporting lines. But I am not too sure on how I would approach the extrusion inside the camera towards the sensor. Below is the image and annotation of the shape I am trying to imitate: At first I…
Just curious since I've been here so very long besides color bleeding "possible issues", with what i will mention what other issues are there to it? When we where learning this stuff back in the day (& this also works for concepts) was work on it at any resolution & then scale it down by /2 sharpen [not over sharpen], & do…
It looks like there's a path on the left that leads to the bridge but it's not very obvious, so the untouched grass around the bridge entrances make it seem untouched by humans but very clean. Also this sounds stupid but I'm not smart enough to articulate it better, the lighting on the bushes seems a bit too dynamic…
my fav way to render my HP hard surface models is by using the shellac material wth 2 omni's and a skylight. but whenever i do it to one of my busted rock models, it looks strange. any preferred ways to show off a HP model for an organic object like busted stone? examples and tuts would be nice...
"Hi everyone,I am a beginner environment artist and this is my first major project in Unity 6 . I'm trying to create a large-scale open world with a mysterious atmosphere using heavy fog and dense forests. Right now, I've just started with the forest area and some basic structures. My next goal is to add a Military Camp…
All I'm saying here is just... be aware of your audience. As said, you're free here to express your opinions. We aren't here to shut you down, on the contrary it's great to have you here! This is an artist community. We thrive on thoughtful feedback... constructive and related to improving the quality of the artwork.…
Hi! Im starting out an illustration - basically its a hunter gatherer picking berries or fruit from a large bush. Ive never really painted a bush in this context before (as in part of a main focus) and im not sure the best way to go about it. I want the main focus on the dudes hands and around the fruit hes picking - so…
Hail Polycounters! Long time lurker, first time poster here - I've hardened my skin and am ready to brave this great community's crits. :) So I use Max primarily but have just been having too much fun with Sculptris lately. I find Scultpris to be more educational for anatomy studies than max and I figured I should post the…
Hello everyone and thanks for all the previous comments and support! Just wanted to keep you updated about Cghub We are still working on the website, here are some notes on whats going on: 1) 3d models library increased to 920K+ assets so far B) (almost 1 million!) 2) The main issue we are currently facing is website SEO…