fack ! the cowking !111 love the colours add some cutted heads from all main characters around the guy ? like sorce, paladin, druid etc , like he was too much badass for them ? agh i might be saying nonsense...
Hey, interesting question. There's actually two passed in the shader. The second pass is reflection only. I think I switched to this system in 1.3, solved a lot of problems with hitting SM3.0 limits. So it is additive. Thanks all for the nice words and examples !
nah more fun to trick someone into the tedious work of making it all fit together later. thinking the job should go to keen since he does such a good job at it. http://www.polycount.com/forum/showpost.php?p=1435741&postcount=133
@Novian - This is a CS3 specific error, this will be fixed in coming release but until then you could if possible update PS, you can also try to roll back to the 1.3 version of the suite for now, that should work! Really sorry this is causing you problems!
Hmmmm.... Dillinger Escape Plan Mastodon Earth Crisis MeatJack Bad Luck 13 Riot Extravaganza 1/4 Inch Microbomb(shameless plug of my old band) Isis Skinlab Victim 115(almost techno type metal)
That is an amazing list of judges and outside of any prizes just the exposure to some of the people on the list could be a career boost for just about anybody . I can see a lot of people who might not have given this 100% suddenly going 110% !
whats up everyone. just wanted to post up my first character I did for a ww2 game. its around 11k polys with diffuse, normals, and spec maps. Any coments would be cool. thanks. [img]http://Vortexfinancial.com/Sneaky/Portfolio/nazi copy.jpg[/img]
Made this some time ago, not exactly what you want as the movement needs to be done by hand, but perhaps it helps. It requires a face selection in an unwrap modifier. edit: added a center button to move the selection by whole units to have its midpoint in the 0-1 range -- move uv'sfn F_moveUV movePos = ( if selection.count…
Yesterday, Carrie Mok - Editor 3D Artist provide me the right to share the article from Issue Number 123 of "3DArtist" Mag. Where Danny talk about KeyHydra. Enjoy his beautifull artwork as well ! Thanks again Danny That was totally unexpected.