Here it is, a slightly newer version of Fozi's tool. He said it was ok to post it up while he's doing more awesome updates to it: http://gameartist.nl/wp-content/uploads/2010/02/NSpacePack_02a_GUI.zip As you can see in the screenshot, you can now select what output format you want; rgb24 and rgb48 (rgb48 only to .png atm)
call all you files like 'final version' then yuo will have final version 01, 02 etc :) I call some of my files rude names like shitcracker 01,02 etc , as that model was turing out really bad. generally though i keep my naming stuff simple. hate traversing multiple folders
Farafer's totally right. The final size is always the same. Subtle gradients get compressed badly. It's better to decrease normal map's intensity in material's settings instead of making it almost flat on the texture. Compare gradients here:…
I got the new meshes and materials done, made a separate material for the spear-like crystals so they can go incandescent before they finally explode, using the Black Body feature in UE4: [ame=" https://www.youtube.com/watch?v=e6E9FP2rXKc"]RiotVFX Preview 02 - YouTube[/ame] Next step will be transferring the blockout…
Temple 02 This temple under gone some changes, the concept art that modelled for this temple were to small. In order to convey a labyrinth type feeling I expanded the model from the initial designs, adding more columns and walls. Furthermore I changed the color scheme as well to make it more consistent with 1st temple.…
I had goofed around with this before. I don't recall if this is the site I used, but it's the same effect. You just paint or render a depth map and the tool does the rest. I found this while trying to remember the name, it covers some other techniques for doing it by hand.…
He also did a similar blaster sound for Wall-E, he uses a large spring. Starts at 02:24: https://www.youtube.com/watch?v=TSf8Er2gV_Q There's a 'music and sound' area on GameDev, it's where I first read about Wwise. There's pros and hobbyists there, maybe they can help you more:…
Naw, it's a project that has been rumored to be in the works for alittle while now. http://www.pcworld.com/article/250453/google_augmented_reality_glasses_expected_by_years_end.html http://bits.blogs.nytimes.com/2012/02/21/google-to-sell-terminator-style-glasses-by-years-end/ Here is the wired article on it that also came…
Hello guild. I was concepts in the artstation and then I found this one by Becca Hallstedt, I felt inspired so I produced it in pbr version. Art of the Week#36 Blender Nation:https://www.blendernation.com/2019/09/02/my-favourite-blender-art-on-sketchfab-2019-week-36/ Concept: https://www.artstation.com/artwork/NYGLD…
An Ongoing Thread of WIPs and Finished Work. Thursday, June 02, 2011 [ame] http://www.youtube.com/watch?v=4jFLbOBMlT8[/ame] [ame]http://www.youtube.com/watch?v=DAsl2fg3IWY[/ame] [ame] http://www.youtube.com/watch?v=44peYLq3c1o[/ame] [ame]http://www.youtube.com/watch?v=kbEHrWFn91Y[/ame] [ame]…