Agreed, but oscuros oblivion overhaul mod fixes all that and is insanely popular, and bethsoft knows that, they went back from the leveled monsters thing in fallout3 a bit more. Hopefully they know that people went liked oblivion due to the fact of that it was easier to get into and had a better combat system and generally…
Your layout is weak because it's split into so many sections. You need TWO, portfolio and resume Portfolio could be 6-10 of your BEST works aimed at the position you seek. Your best pieces may be the airport terminal, clinic, flower stall. You're only as good as your worst piece. Are people going to remember your nice…
Renaud would appreciate a link for that Uv Specialized Ft cap wuld you mind sharing that script. I have a problem in that i would build a basemesh in max,export to zb 3.1,store morph target.Sub divide and sculpt for my normal.Drop to sub div 1 and import in Max,using pelt map i get an ok wire but really get great results…
They seem kinda sketchy to me... http://jobgame.blogspot.com/2007/11/oppurtunity-in-video-games.html [ QUOTE ] Oppurtunity in the Video Games Industry(Bangalore) I need your help guys, We are ramping up our team here in Bangalore office and if you know anyone who is looking for a HR position or a Recruiter positon in the…
GODDAMN EXPIRED FORM THINGY. pressing back does not always work.. from the top.. I've made a jpeg of what I think are the relevant settings, I had a bit of bother getting it working too so I probably missed something in my initial post. One thing I did notice was that if you leave it on 'all other meshes' for the source,…
The end result looks good, but your technical stuff needs work... In general that model does not look like it's using 3500 polys and 2x1024 maps effectively - the texture seems blurry and lacks any fine detail - you could have used 1/8 of the mapping space and got the same amount of detail from this texture. The UV-map…
Hey Lee! I think it is looking really cool so far, looks like it will turn out to be a really fun level. What are you planning exactly for the outside of the ships? Will the gravity be lowered? Will you have force fields seperating the inside/outside parts like that one map? The gameplay for the shots you posted I imagine…
I was planning on posting this same review tonight. THIS GAME IS SUPER FUN!!! I played this for many hours last night, with several friends on 4 player normal mode. A few of them switching spots to take over. I played throughout. I was highly impressed. Now I want to buy it and play through the story mode, and get my gf…
I actually find that using the self illumination slot is not the best bet for getting the appearance of how glow maps work in-game. I use the shellac material so that the additive blending is correct. Here's a mini-addendum- You can keep the material layout that cholden had there, and then add it to your Shellac material…
Greetings polycount artists and those in company, My Colleague and I are looking for experienced 3-D artists and video game programmers who are wanting to create something that will bring a lot of attention. Escape Rooms have been surprisingly a huge hit in the entertainment industry, due to covid-19 the Escape Room…