http://translate.google.com/translate?sl=ru&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fslipgatecentral.livejournal.com%2F30671.html&act=url Sure. We don't have that kind of information around here. And that is exactly why we can hold a half-baked discussion on the subject.) Tbh I didn't even check the…
I've hired a number of artists over the years and I never gave a toss what they present the work in. While it's nice to see interactive demonstrations, as soon as an artist comes across an in house engine all that fancy Ue4 Shader experience is no help to them and there's no way they're getting lighting as sexy as…
You really should include at least your name in the banner; at the moment, most viewers will have no clue about the purpose of the site unless they visit the "About" section. You should include your name & e-mail on each of your images. The "Colossal" is inefficient. 30k is by no means excessive in general, but it seems…
Looks like you have autogenerate lightmap activated when you imported the mesh. Try double click on your mesh in the Unreal Editor, and then look at it's properties to the right, and see if the checkbox for "Generate Automatic Lightmaps" (or something like that) is checked, if so, disable it and then reimport the mesh. If…
Habboi: Thanks a lot for your comment! Maybe I should fix the pictures. I have to think about that one. Make a new layout that looks better. Hmm... About the resuume; didnt even think about it in that way. Thought it should be sterile and boring. But of course its true what you say. Im thinking about putting a tiny sketch…
hmm.. yeah the face and neck feel really odd. LIke the weight isn't hung right. The double chin you've got going looks more like a prosthesis than actual fat. since you still have the gaunt to her cheeks and definition of her jaw. The face should sorta flow into the neck and torso if you want her that fat, and the second…
multiplayer is a goddamn studdering hiccup fest, and you can't play with your friends on the same team as you (on PC). Oh, and you need to disconnect from the server if you want to change up your loadouts, so good luck getting back on the same team as your friend. Modern Warfare 2 had its faults, but this is a giant step…
You don't really need to do anything with bump map or displacement maps in UE4 they have very particular use and are rarely actually used. Your gloss map is actually your roughness map, roughness map is an inverted gloss map. If you set your export options to UE4 it will automatically convert your gloss map to roughness…
Once the credits hit online, you should peruse the names, only know those in Toronto for the most part! Definitely can't post any wires or textures unfortunately. Atlassing of textures was done by hand in Photoshop, we worked closely with Texture Artists to get the best layout possible to maximize size of the elements as…
Golden Hour - by Scott Knapp Portfolio: http://www.scottknapp.com/ WIP Thread: http://polycount.com/discussion/173765/wip-enlighten-contest-golden-hour-by-scott-knapp#latest I wanted my scene to be very calming and serene, so I chose to use a sunset lighting condition. I went through a lot of iteration just trying to lock…