actually I would recommend 3dsmax for game art, its got you best positioned in the industry as a viable tool. I don't cliam to know it inside out but found it incredibly easy to model with. also max, maya and xsi are the only ones out there that support cg shaders for games. however cinema 4d does have the same if not…
Oil is going to be a problem, so governments should increase funding in renewable energies. I can see how oil lobbyists have made a fortune by electing and financially supporting a President like Bush. The big companies aren't regulated enough, BP made £7 billion this year of profit, yet the consumer pays more. Its like…
Hey I just thought I'd update this thread to let you guys know the progress of Sora. We made our first deadline for Dream Build Play as planned, had to rush a few things and cut some things out for the demo but here is our video entry. [ame=" https://www.youtube.com/watch?v=_b5z9KlWVkc"]YouTube - Sora World[/ame] Now we…
[ QUOTE ] [ QUOTE ] Specifically, there are two factors may be the cause: the loss of apprenticeships in most industries and the shift in mindset of students (American in particular)who demand to be treated not as students, but as paying customers, entitled to the services they want. [/ QUOTE ] I've seen this in my school,…
Stunning work Malcolm. Max Payne eat your heart out! It also seems pretty clear that youre using a GI solution for your lighting set to a low-ish sampling rate? Is this enviro supposed to represent a realtime scene, or pre-rendered? The low polycount and texture resolution indicates realtime but the lighting solution,…
Looking a lot better. However, this is what I would do if I were you. There is still a wrong sense of scale in the front. Hopefully what I'm saying will help. The hand rails look A LOT better. But unfortunately still look off due to the size of the columns. Compare your screenshots with the actual photo reference. Look at…
I have a tutorial I wrote on Vector Rendering for Maya actually, let me dig it up for you. You can render out swf's from Maya Vector, still frames or animations, and import them as whatever layers you need. For example: You can render out an attack animation with different weapons and import it as different layers. 1 Layer…
I gotta agree with you. I was wondering if I was the only one that felt this way... Nothing is being said on the GA forums about the judging so far. But honestly, DBD and Butterpants...wtf!? It really aggravates me to see such quality art not get into the top 15. Especially when certain entries that are I guess.. decent...…
Well, this is now finally done :) Lots of learnings along the way, as you can see in the progress shots in the thread ;) one thing is sure, it will be a while before I tackle a night scene again ;) Some breakdowns and animations also additional angles ;) Original Post: This will be a progress thread/post to keep myself…
Introduction Hi everyone, the name is Kris and I'm the creator of Asquilla RPG The Pitch Asquilla RPG is a fantasy rpg-system with a splash of steampunk, the core-book I'm currently writing has: - 7 races - 50 skills - 27 specializations - over 500 Abilities and Spells for players to play with The Job After 2 years of…