I agree with Noren. Atm it looks like a bean bag man. The lower jaw doesn't look like it is made for eating. The lumpy flesh doesnt really make sense. When doing characters its important to ground them in fact. You can use an app like Daz3D as reference to help guide your anatomy.
The amount of triangles in that scene is ridiculous. That flower is denser than the average character. But still, it's a very good demo and presentation.