Have you tinkered with the camera clipping planes? Are these assets VERY far from 000 in these shots (like transforms over 10k)? Failing that, check the meshes for doubled faces or edges maybe.
Last price drop... Dropped price to 236 euros (approx. $310) You save $120 You are purchasing "both" the standalone & plugin. I will post "sold" if I get a buyer.
Shepeiro, actually you just missed one: http://www.polycount.com/forum/showpost.php?p=1250325&postcount=120 :) And yeah, Descent was great, and I haven't thought about Privateer! Damn!
Another Speedsculpt. About 15 000 Quads. From Idea to the final pic in about 2 hours. And its realtime :) ZBrush, Substance Designer, Substance Painter, Marmoset Toolbag 2
Good morning everyone! I added more closeup screenshots and created a second building modular assets. I created some particles for the moody colors. Enjoy! CyberNeon Update #002!
Hello guys thx for all your advices, I manage to fix the problem the reason was I set the value far clip plane on all the camera settings to 50 000 and it worked!
Usually to do this kind of thing, I would extrude with an Extrusion Height of 0.0, then scale up the resulting polys. I'm pretty sure Max has always done this with this kind of geometry.
Hello, guys. I'm sorry if this seems inappropriate, but I thought that since we had a northen korea thread and wikileaks and stuff like that, this might also be worth your attention. This Sunday we had another presidential election with 9 candidates running for the post. 6 of them are now in jail awaiting court hearing and…