Overall, she looks pretty cool. I agree with pseudoBug suggestion. Eyes needs more stylization. Hair too. Maybe you could use this as textures reference: http://www.polycount.com/forum/showthread.php?t=86808&highlight=bb+hood Metal is looking dirty and blurry... You could buy this tutorial, if possible. Very enlighting.…
Awesome, gonna be a good turnout! It's been announced now so I can say, the reason I'm going is because Pineapple Smash Crew: (thread over here: http://www.polycount.com/forum/showthread.php?t=86446&page=3 ) is being featured on the Indie Arcade! so help a guy out and come have a play if you get the chance :) I'll be…
I had a mid 2010 one and it got a bit hot for my liking. In addition, under the Windows OS, the battery only lasted ~2 hours (something about the GPU not switching). Maybe they fixed that now? I felt it was kind of a waste and sold it for a Lenovo W530. The W530 is a bit thicker/heavier but the price/performance is much…
In video game style? That depends heavily on the engine being used and what kind of shaders it supports. Refraction and reflection are important and there are a few ways to get that done. http://simonschreibt.blogspot.de/2013/02/sacred-2-crystal-reflexion.html http://www.polycount.com/forum/showthread.php?t=86095…
There's one book that made everything sort of click for me when I was starting out with textures: [ame="https://www.amazon.com/Digital-Texturing-Painting-Owen-Demers/dp/0735709181"]Digital Texturing and Painting[/ame]. You can see a preview of the first chapter:…
Actually, the legacy viewport can be brought back with an environnement variable : MAYA_ENABLE_LEGACY_VIEWPORT
See : http://help.autodesk.com/view/MAYAUL/2018/ENU/?guid=GUID-4928A912-DA6C-4734-863B-AB5959DA73C9 Yeah I use clean prefs for each new install since 2016.
I have custom scripts to re-setup everything I need. :) I…
Man, looking at the concept, I'd say that if I was you, I woulnd't try to realistic approach. Instead, I'd prefer to folow some stylized refs, like this: http://blogdebrinquedo.com.br/tag/bishoujo+marvel/ or this http://images.gamekult.com/blog/imgdb/000/000/086/867_2.jpg
@Altea I think the link just expired since the file is still in my dropbox. Here's a new link for it: https://www.dropbox.com/s/86o8vxm89votav7/g_subObjectLevel.mcr?dl=1 Also, in case anyone wants it in the future and the link expires again, here's the text (just save it to a text file with the extension ".mcr" and run it…
Ok. This project has changed a bit now since last time i posted. The original aim is now not complex or needed enough for it to be considered useful for a thesis. However, the new aim still uses a mech character, but will be a much more focused project. For the aim i intend to have a mech character with its two arms able…