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Re: [Riot Art Contest] - Fizz
Reply by
UltraLrod
·
Oct 2014
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Contests & Challenges Archives
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Riot Art Contest
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Riot Art Contest - Character Art
http://www.lolking.net/models/?champion=105&skin=0
2 results
Re: How do i make my textures only tile once
Reply by
keosar
·
Mar 2014
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Unreal Engine
I think I added uv's and put it to .001
Re: US Congress spices up their Wikipedia references
Reply by
KeyserSoze
·
Feb 2006
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General Discussion
http://www.penny-arcade.com/comic/2005/12/16
Google: Europe doesn't exist
Topic by
KDR_11k
·
May 2005
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General Discussion
http://www.theregister.co.uk/2005/04/29/google_bush_map/ So, what are they doing? Adjusting for the outcome of the next US military action?
40k: Space Marine teaser..
Topic by
adam
·
Jun 2010
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General Discussion
I've been on this team since November. http://www.gametrailers.com/video/e3-2010-warhammer-40-000/101422#comments_top
Games Character Modeler Looking for Job < O_o >
Topic by
Belias
·
Aug 2009
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Artists Looking For Work
Hello Example , My Latest Work :) . Drop me an Email here .. A random work from 2005
Re: Substance Painter Normal Map Max Frontal Distance Problem
Reply by
poopipe
·
Nov 2017
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Adobe Substance
Good starting settings are 0.01 frontal and 0.5 rear. (with relative to bounding box ticked) .
Re: Does Josh_Singh even do anything anymore??
Reply by
Josh_Singh
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Apr 2011
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3D Art Showcase & Critiques
Thanks Guys. Almighty_Gir Behold the Noobness of 2005! http://www.joshsingh.net/Old_Site/images/A_ventress/
Re: mudbox 2009 can't sculpt if I zoom in too close.
Reply by
gaganjain
·
Nov 2009
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Technical Talk
The issue with the camera near clipping plane. You will need to reduce it to something like .001...
Re: Shrink wrapping in one axis only
Reply by
Mark Dygert
·
Feb 2009
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Technical Talk
This method also works too. http://www.hyperent.com/Hyp-Tutorial-Cloth-002.php
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