Hi Guys. I'm first image uploading in polycount I made to StreetFight_HIBIKI DAN in Zbrush adding 3 costums :) [url]Http://blog.naver.com/papagersi[/url] papagersi1@hotmail.com
Hey polycount, these are some hand painted World of Warcraft fan assets that I created in 2012 and never posted. I found them recently and decided to share:
Hey guys, I am a concept artist from California and I am going to start my digital sketchbook here on Polycount. Critiques and comments are always welcome. Thank you for stopping by.
Hi, Polycount forum. I and my friend beginners on this forum and modeling. I started with the concept of medusa bow. In the future post will be updated. Please Criticize our item's and give advice.
hi guys....im working on a super lowpoly mech....i want to keep the polycount as low as possible and strictly focus on texture...its still a WIP so feel free to critique away. thanks
so hello everybody this is my first post on polycount , and i want to start with learning and improvement thread this is my first try at environment modelling and making texture C&C welcome.
Just wondering if there will ever be another polycount modeling contest, who sets these up and how often do they occur? I'm really interested in a contest which involves creating normal maps.
Retaking my studies on digital sculpting, hopefully will be improving, the help and feedback of the Polycount community is much appreciated. Around 3 to 4 hours of work on this, didn't give any love to the ears yet :(
Hello fellow polycounters, I have an issue here and I wanted to ask if any of you know about an option in 3DO that allow 2 sided rendering? thanks for the help
Some polycounters are involved. Read it, check it, revisit. Updates every week. Word. http://blog.monochrome-games.com/ First blog post is about the creation of the box art by concept artist Same Ireland.