I find Invoker kinda ugly and Akkhan looks great (especially the shoulders) but doesn't really scream "crusader" to me... More like some demonic knight. I like the leather strips on the Light set ! And it is used by a good 90% of the crusader players.
Hamster ball VR + swivel chair + Sony Move = tits. It'd be just like office chair laser tag, but probably better. Whoever builds one and sets it up as a 2-player mall kiosk for $5/game will be a very rich man.
@kremrhi , yes its way too saturated, want to agressive color but its too much ,it still very wip want to share some early concept some enemy and I forgot to post concept for the player character (non deviant color)
haha thanks mate. I'm trying to think of ways the player would progress through this area. Coming up to blockages, crossing the water, scaling the stairs and rising up to the top, crossing the top and scaling back down. Trying to think of puzzles and challenges.
HAHAHAHAHAHAHAHAHAHAHAHAHAHA! -I`m not sure how well a side scroller transitions into a coherent FPS, but it almost doesnt matter. when the player kicks the turtle into the sky and shoots it I literally blasted coffee out of my nose. ..which was hot. ...and kind of painful.
your poly usage is all over the place...hundreds on the sphere details... and three across the top of the collar...for example... by all means add more around the base where the players eyes going to be but try to keep it more conststant and thought out than it is
had a few minutes of free time yesterday, and built a web player. still a bit buggy, and the stairs dont work, so you have to jump to get to the upper floor again :D webplayer it is pretty filesize-heavy though, ~30mb or so.
Why not make the environment have more redish and dark hues as it is supposed to be static. So the players stand out then being the bright colors. I realize this wont work in every situation, but sounds like we are coming into a conflict of gameplay versus aesthetics.
I'm available for 2018 contracts. Anything from envrironments to characters, diffuse only mobile to AAA PBR spec. Contact me at justin@artbyjustin.com A few recent things: Haunted Idol for Creativerse - diffuse only Player body for VR game To The Top
I don't like the front part of the grip thing being so thin. Also the back of the receiver up at the top there would look much better with some more interestin geometry (bevels, curves, etc) since it'll be right in the player's face.