Hi guys (and girls). I'm making a fighting game with a few friends and I am in charge of the art department. What I am basically going to use this thread is for posting updates on all the stages the animal mechs are going to do through and hopefully get some feedback from some of you as we go. :thumbup:
Hey guys, Have been trying out a lot of character modelling lately. And thought maybe I would start a thread to get some inputs on the road :) I have nearly finished the materials for the head at this point!
About Us: Robotoki is an independent game studio in Los Angeles, California founded by Robert Bowling, former lead of Infinity Ward and Creative Strategist of the Call of Duty franchise. We are focused on our team first and everything else second. We believe in a studio culture that places emphasis on talent, creative…
Lighting study of a model I made recently. This is the Assault Pod from Robotech in case you don't know what it is. =) Modo, Substance Painter and a little Photoshop. First image is a Modo render second image is a screenshot from Unreal. Thanks for looking.
We have another opening, this time for a Jr. Artist, primarily in 3D. Looking to fill this position fast so send in your work ASAP, preferably with a person in the So Cal area. If you have 3D scanning experience, that is also a huge plus on top of a strong portfolio. Any questions dont hesitate to PM me but please dont…
Hey Gals and Guys, Thought I'd do a cross post over here for a Senior Character Lead Art position we have open here at Robotoki. -Ideal candidate would have AAA experience with modeling, texturing in game character models -Proficient in Maya, Zbrush, and Photoshop -Plenty of experience rigging models. -Concept art skills a…
I'm not a featured artist in the Recaps or an artist that has been in a project art dump, but I'm in the industry (to one degree or another) and I want to share my experiences. I've worked contracts at Sony Bend and WB Games Turbine, and freelance for Human Head and a host of small iOS and non game studios. I'm just going…
I found the log. I haven't had the change to try your suggestions yet as I've been afk. Log: Log file open, 04/20/13 16:26:57Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.iniInit: Version: 10499Init: Epic Internal: 0Init:…