Hey, let me start by saying that I don't exactly see a direct relation of learning anatomy to improve your prop/environments, despite that as a student you probably should try a few things and decide what you want to do based on what you enjoy doing, actually doing and studying it for many many hours. Also depending on…
Struggled to find a nice easy to use Maya to Unreal Vertex Animated Texture tool, so I ended up making my own. Thought I'd share with the community here, so that anyone can use/improve it further for their own uses. It produces a both a normal map (World Space) and position map (local space - position map relative to the…
Even before the prototype is finished our Content Production teams will start visualising our customers product communication with an attention to detail that makes it impossible to distinguish the visualisation from the real thing. Its all about the integration of the viewers via interactive functions, drawing them into…
3DS MAX GENERALIST / LIGHTING TD Location -Los Angeles, CA Contract Type -Full-time, onsite contract Contract Duration -August to November immediate availability is required Job Summary On a daily basis, the 3DS Max Generalist will be responsible for the development of various highly realistic visual effects for this…
As part of my job I film 'local interest' pieces for the local newspaper's website. We had this band in called "Back Door Slam" for an interview and 'unplugged' session and I was struck by guitarist Davy Knowles's talent. Check it out on Youtube here and here. They're a local (Manx) band who've just scored a three album…
Hey rorozilla! Try the following out (sorry if i didnt understand the problem :D ): 1) In the Viewport: hold the "W" key and while holding it press and hold the left mouse button and change the local axis to "world". This does not fix your problem though, it merely changes the axis orientation to the world coordinates, but…
v0.6.8 for Blender 2.80 is out now Gumroad If you are an existing MM customer on gumroad, check your email for a 100% discount. MESHmachine 0.6.8 is a separate product now. If you have not received an email, please reach out to me directily at mesh@machin3.io About 0.6.8 The 0.6.8 release is the first MESHmachine for…
I read that feed too and tried using it to see if I can replace my FastStone Capture for image sharing. They both have the ability to "printscr and upload to ftp and copy url"; Pros (and cons) of each as an image sharing app: 7Plus: * Is free (faststone capture is shareware, costs $20) * Lets you type in the file name for…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Lots of ways you can separate and segregate stuff in zbrush. Poly groups, split into separate subtools, masking... Also look up and understand the difference between symmetry and local symmetry. It matters for the mirror command. To rotate on their respective local axis, turn on local symmetry and use the "center on mesh"…