I think it's te opposite, at some point in life you start narrowing down what games you play. I thinks it's a combination of maturity and also having less time to actually play as responsibilities and family begin to take up more of your time. I have seen this behavior in me, and I've seen it in my friends/brothers as…
Hey, I recently started working on a new project, in this study i tried to learn as many realistic texturing methods and modeling. and i believe I learned much from this project and will continue to learn more! and it was really fun to work on . I hope you like itartstation : https://www.artstation.com/artwork/rlx9Wm
Yes, I read what you wrote, and well, I think your wrong. I made no assumption that everyone lives next to a mall stocked with parts, hell I don't! Our IT departments buy prebuilt machines because a) they have the extra money and b) they come with warranties. And don't make the assumption that all companies do that,…
I haven't quite started yet so I need all the help I can from all the people who have amazing abilities to make this realistic open world game like artists coders and people and 3d modellers and concept art to make it look like GTA 5 Please help. I'll hire anyone who will help me with this 3D project and has amazing…
Hi there ! I have been working for a while on this character . Almost canceled it a while ago but after the NEW metahuman workflow in unreal engine 5.6 I decided to give it another shot . The hair is just a placeholder . I will make a new one from scratch . How much does he look like Snoop ?
I just wanted to post another update. I think this is the final scene that I like. I brightened all the colors, added variations in the trees, and tried to use somewhat of a color palette to make my decisions. The fence was changed from before to this nicer more "What you would think a fence would look like" kind of look.…
You can't really do those things if you want to maintain a healthy work-life balance. You'll end up working stupid late hours or falling wayyyyyy behind. The best advice is to keep a normal 8 hour work shift and treat it like work. Get up at roughly the same time every day, get dressed like you would to go out to work,…
Here's a handy material that's helped me out a lot so I figured I'd share with the community. I didn't invent this- @almighty_gir gave me a hand and was kind enough to take some time to explain how it works. The problem: I need to create accurate topographic lines from a 3d terrain, which are later used to create a map…
Why is it so important what other people think of you? You are an artist if you decided that it is your calling in life to make art and you're going through with that. Naturally, a lot of people have issues with that because everybody is being measured according to how much money they have or make. Artists traditionally…
Hi everyone! Here's a tutorial that I made, that I'm now making it pay what you want/free. This tutorial contains a valuable piece of information that I believe will improve your texturing game! I start with a high poly base in Maya, export my maps, and finish the texture in Photoshop, by using a combination of…