...it depends :) Seriously though as clearly outlined above, it really is that simple on a fundamental level. In my humble opinion by working within tight budget constraints initially enables a more thorough approach where and/or how to optimise performance gains early in development irrespective I might add of complexity,…
I've been using the Polish slider under the Deformation tab The circle / asterisk to the right of the slider toggles whether the effect has hard edges, or smooth edges. For this I've been running it on the smooth setting (asterisk) first to get rid of any remaining segments on rounded parts, and then the hard setting…
It is most noticeable when I try to drop the plane that I had already sculpted with projection master. For the initial sculpt, I can use the tilde key and get the sculpted elements to tile fine, but then when I pickup the changes and then drop the plane again for further editing in projection master, there are spaces where…
Hey Porkpie, Have you ever thought of working at a studio like Blur? they make tons of CG stuff for games and commercials. Or are you more interesting in making game art? from your initial post it just seems you want a stable job, and i think working at a studio like blur would be a good fit for you :) Im not sure how they…
I hope so too. I must've scanned the documentation on IVE for a couple of hours trying to find an answer. I will definitely search around within that script to see if that is indeed the source of the functionality. This question initially popped into my head when I had seen Fansub's youtube video showing off the ADN…
Yea point taken, it's entirely possible that I'm getting carried away with this one. Good shout again. I'm also getting my terms confused here - I was initially thinking that the actual base image would be lower in memory if the image was less noisy, but after a quick test to make sure I wasn't crazy, I discovered I was in…
From the places I've actually interviewed with, they usually got back to me within a week or 2, if they ever got back to me at all. The odd time here or there, I've been called back 8 months+ after my initial application. Jobs in this industry are highly circumstantial. You have to fit the experience level/demonstrate…
Thanks guys! @Fnitrox: Totally agree man. There is definitely an inconsistency with the windows and with the shape of the corridors. I wanted to keep the form of the corridors with small windows since they were the initial idea but seem like I need to keep up with the new design. The thing is I want to keep a big size of…
This whole thread is ****ing ridiculous lol. EA makes great games. Sometimes they ask people to work extra overtime, just like pretty much every game company in the world. Yes ohhhhh myyyy goddddd they sell dlc at the same time that the game is initially released..... I can't believe they would do that (full on sarcasm).…
I have a script that might be able to help, if your model is perfectly symmetrical. Install and run the script. In the dialog box click initialize. This will pair the verts. Edit one side of the model with Perserve UV's checked. Select the vertices you edited then in the script window press Mirror. The script won't work if…