So, I'm currently working on my new Portfolio piece. I just finished the lowpoly bake and will start texturing today :) here is the concept i used: http://bradleywright.files.wordpress.com/2012/02/211.jpg
Yes, I did the same as in instruction. As I know Maya 2022 have been switching to Python 3, so some of the other scripts which I used in 2019 also don't work in 2022.
@ZeroBiit Hey, thanks for that one, does seem to work on 3ds max 2019 and upward, need to wait untill i am at work to try it out. I am sitting on a older model here at home.
@monster dude you are amazing! Thank you sooo much! Still helped now that it's 2020. I dunno why such a simple feature has not yet added. (Im using 3ds Max 2019 tho)
I put these macros together over the last year to make my MODO modeling workflow smoother. Hopefully they can do the same for you! http://community.thefoundry.co.uk/discussion/topic.aspx?f=119&t=126178
i've seen used ones of various kinds in the $800 range, i think one was a older model 21X EDIT: yeah ebay has a few 21UX for around $800, some higher some lower.
Working on a Dragon Slayer that is part dragon. Currently one of his eyeballs is linked to the camera, totally on accident, but it was too funny to fix right away. He's Currently 21k tris, any feedback would be awesome!