Recently finished my project. I have created a game ready model of AK74M, I have used: Modelling - 3ds max , Zbrush Texturing - Substance Painter Rendering - Corona Renderer and Marmoset model
Hey Folks, I want to share my latest render with you. It's a dirty back alley in Neo-Tokyo. The render was done with Marmoset Toolbag 2 and a small Photoshop post. C&C welcome. Have an awesome day ;)
Hey guys! So, I'm using Softimage 2015. I apply a material with an image sequence, and the contents have transparency. When I render it, though, the alpha is rendered as black. Can anybody help me make it transparent, please?
Here are the final renders of the Photon Cannon that I created for the Blizzcon 2014 artists stage. There will be a tutorial on the asset in the upcoming Vertex 3 book! More highres renders can be found on my artstation and blog
Hi all, here's a spaceship built and rendered in Modo. If you are interested I have a tutorial showing the build: https://gumroad.com/l/UWDPU Here's a turntable Render: https://gfycat.com/ExcitableKindFlyingsquirrel Best, Vaughan