You'll have to bear out my well worn pessimistic viewpoint here but I think the problem is that those guys make 'art' and want to continue to make 'art'. We in the games industry produce artifice. Theres a world of difference. Art is not appreciated in the games industry, artifice and the ability to quickly churn out…
Read this a few days ago and while a lot of it makes sense, he does come off as a bit of an ass. He says "these days" people make games because they want to be treated like rockstars, and those people are the ones losing money to piracy because they don't make 100% mass market or casual games ... bollocks. Back before…
Thank you for that guide, Vailias. After some thinking, I believe the following is what's needed to add the perspective distortion to any cubemap image that you create like described above. 1) Create a cube object in your favourite 3D program. Make it any size, and completely centre it in the scene. 2) Tesselate \…
the way i work on a typical track is i take a generic bass snare 4/4 drum line, then over it i make a main riff usualy 1 or 2 measures, then either duplicate that progresion with bass using either root notes for something simple or embelishing it with some runs, then over that i come up with melodys and such with more…
Psyonix is a video game developer located in downtown San Diego. Best known for Rocket League, the award-winning game that combines soccer, driving, and highly competitive and addictive game play, we are an industry-leading game studio rooted in a crunch-free philosophy that emphasizes a healthy work-life balance. We are…
Psyonix is a video game developer located in downtown San Diego. Best known for Rocket League, the award-winning game that combines soccer, driving, and highly competitive and addictive game play, we are an industry-leading game studio rooted in a crunch-free philosophy that emphasizes a healthy work-life balance. We are…
We're looking for a VFX artist to do several effects for a Unity game. We're offering $800 for the work. Here's a look at some of the effects the game has in it already. https://www.youtube.com/watch?v=HbObi0HHnU4 https://www.youtube.com/watch?v=qt3M36oFqLE The next set of effects are going to be for a human female…
Hey guys! I've found the biggest problems I run into are usually rooted in bad workflow. I'm really trying to improve this by following tutorials, but I always seem to get hung up or miss something. Recently, I've been following some ZBrush tutorials from 3D motive, and while they are very helpful, there always seems to be…
Greetings! I posted this on the Dev forums, but I thought I may find some help from the animation experts here too. :) I am running into difficulty getting custom animations to appear in game. I'm working on some attack animations for Juggernaut. I ran into some problems - mainly in compiling the QC file to include the new…
ABOUT DARK CATT: Dark Catt Studios is an independently owned and operated multimedia production company in Chicago. From its humble beginnings in 2012, shooting independent documentary and freelance video journalism, Dark Catt Studios has grown to take on more creative projects. The studio now has several ventures…