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3dsmax edge length hud?
Topic by
AlecMoody
·
Oct 2011
·
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Technical Talk
Can anyone script a little readout that displays the length of the currently selected edge? This would be useful for checking corner sharpness on sub-d models.
2 results
Re: Trouble importing OBJ from Blender to ZBrush
Reply by
xrg
·
Jun 2019
·
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Technical Talk
There is a selection option for non-manifold. Won't fix it obviously, but will at least highlight any problematic areas.
Re: Removing material from State material editor in 3DS max
Reply by
musashidan
·
Dec 2018
·
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Technical Talk
With the object selected that has the material assigned that you want to remove type $.mat=null into the listener.
Re: Sculpt tool minus specific edge
Reply by
zakhar2
·
Mar 2012
·
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Technical Talk
If you convert your selection to vertices and invert it you will be able to sculpt on everything but those vertices.
Re: Alpha texture in photoshop issue.
Reply by
MisterSande
·
Aug 2012
·
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Technical Talk
fixed it, I dont know why but it seemed my selection was on "parent". Another thing learned ^^
2 results
Re: Convert occlusion map into vertex color
Reply by
Noors
·
Nov 2012
·
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Technical Talk
From memory you have to select diffuse only in the vertex paint modifier, then hit "assign"
Re: Question about Max's Motion Mixer
Reply by
monster
·
Aug 2016
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Home
›
Technical Talk
You can shift drag a selection to clone it, but no way to duplicate a layer track or transition track.
Re: bounch's items!
Reply by
bounchfx
·
Mar 2015
·
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Dota 2
here's the result of me doing another pass on the weapons. "B" was selected". Leftmost one is the original.
2 results
Re: Blog / Resume evaluation
Reply by
radiancef0rge
·
Apr 2013
·
Home
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General Discussion
to call you, to email you, to send a selection to the team, to put you into a spreadsheet with your info?
Re: 3DS Max simple Question: how to "Fill / Gap / Close" a hole ?
Reply by
Eric Chadwick
·
Feb 2018
·
Home
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Technical Talk
Editable Poly > Border sub-object > select the hole > Cap button (in the Editable Poly modifier).
2 results
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