Malice Paradigm is officially initiating core asset production today for our upcoming T-rated psychological horror game, "Teratophobia." We are starting with an accelerated 14-day development cycle to build a self-contained 7-minute Game Jam Demo. Voice talent casting is already locked via Casting Call Club, and we are now…
If your favourite character is too niche and dot have stl model for print, i would be happy to make special one for you. Here is my portfolio - https://cults3d.com/@RibaKaplja Contact me on discord- kicca0427
Looking for a 2D Monster Artist (Profit Share Collaboration) Hey everyone! I’m currently developing Soul Tamers, a monster-taming RPG inspired by the feeling of discovering unique creatures, building bonds with them, and exploring a mysterious world filled with danger and lore. The game focuses heavily on original monster…
You might want to cut up the faces on the front/back of your signs right now they have 8 sides. These are known as n-gons, any face with more than 4 sides is an n-gon. If you were to import your mesh into a game engine it would triangulate the mesh but most likely not how you want it to look or it may give you lighting…
I'm a low poly modeler/animator. I mainly work in the Half-Life style, mostly creating weapons and hand models, but I can do other things as well. If you're need a commission contact me.Discord: ryder_joestarModels Portfolio: Example of animations: https://youtu.be/GkK0k8RV1OA?si=DfMXVy2vfrADd1s7…
Hey all, Recently making the transition from 3ds Max to Maya. So far so good, except how horrible my renders are coming out (normals). I've tried using Turtle but I don't think I can "bake" properly as I'm not using LT and the bake button isn't anywhere to be found, I've tried rendering by hitting the Clapperboard but I'm…
Olá pessoal, depois de dois resolvi voltar a produzir e aprender sobre 3D, percebi que o pessoal tem alta capacidade e olhar clínico por aqui, muitas artes magníficas, e venho através do meu último projeto mostrar um pouco do meu trabalho! Usei a Unreal Engine 5 para fazer esse pequeno projeto, pois na época estava…
Hi everyone! I’m from Korea and currently studying game design on my own to break into the industry. I actually graduated with a bachelor's degree in korea Architecture, but I decided to transition into games because I find this field much more exciting and fulfilling. I have a quick question for those based in Europe or…