Thank you for the detailed feedback @Peyd3d, I really appreciate the time you took to write this and even provide the paintover. It’s very helpful. =) You’re absolutely right about studying reference and thinking more about how assets are actually constructed. The point about assets reading as single pieces is something I…
Slayer that's pretty scary that you started this way also. BTW south Everett sucks, at least in my area it does. Thanks for the encouragement guys. I'm sure things will get better. I'll update you guys later. I'm about to take a test to see if I'm fit to work for nintendo phone support Going to wait for the kids to go to…
This is a character I been working on for my school portfolio. It is bascilly inspired by Jessica Biel in Blade 3. Right now she is at 5000ish polycounts. I still need to model the bow for her as well as some small accessories. Hopefully I can start texturing her this weekend. Any C&C is greatly appreciated. Thanks for…
Hey hey, it's been a while since i've posted on here....been really busy....so yeah, i've redone my website. Much simpler now but with more artwork. Take a look and tell me what you think, i've yet to post any of my texture work or wireframes, hopefully that stuff will get posted within the week. Anyways, check it!…
So here is my NN-14 Blaster pistol from Star Wars Episode VII: The Force Awakens. It's seen as the blaster given to Rey from Han Solo. I tried a lot of new techniques and workflows with this project and still new to the process, but am very happy with how it turned out. Please let me know what you think! :smile: