Hello, your FJTools plugin is really great! But when we were using batch naming, we thought it would be nice if we could specify a color for batch naming, so what you see is what you get. Example: I have 50 subtools, If I need 5 create folders to batch name it means I need to drag and drop 50 times into these 5 folders.…
Alright! I got great news! As some of you may know, its impossible to install the xNormals plugin on a portable version of Photoshop CS3. And if your like me, you are often on the go and cant really afford to get a laptop. Last week, I wrote my own cavity map java program so that I can texture when away from my trusty…
A sword kit of a poor samurai hope you guys like it ;) i made it as a game-ready modular assets Modelled in Blender, textured in Subtance Painter and rendered in Unreal Engine 5 Follow me on Artstation: https://manhha_khan.artstation.com/ !
I use headus also and noticed this awhile back. The problem seems to be headus changing the order of the referencing groups when importing/exporting the obj from max to headus. g Box01f 1/1 3/2 4/3 2/4f 5/5 6/6 8/7 7/8f 1/9 2/10 6/11 5/12f 2/13 4/14 8/15 6/16f 4/17 3/18 7/19 8/20f 3/21 1/22 5/23 7/24 g Box02f 4/3 2/4 1/1…
Hello everyone! I would like to announce that we’ve finally completed our final year project film! I haven’t updated this thread in a while since we were fully focused on production and polishing for submission, but I wanted to share the final result along with some behind-the-scenes progress. Huge thanks to everyone…
I’m a designer at a prop fabrication shop here in Burbank, and I’m reaching out to this community specifically because we’re looking for a very particular kind of unicorn. We’ve posted on the usual IATSE union boards and haven't found the right fit yet. The reason I’m posting here is that we don't just need a 3D modeler;…
Team name: Gnomes^Nth Studios (Not registered or anything, just the name of the website) Project name: Imperiums Brief description: A sci-fi tick-based Browser based game with a simple graphical map in very, very early production. I've been mainly doing back end things like code to generate the map database, game database,…
@Lamont : Oh my wife finally found it : Part 1/5 : [ame] http://www.youtube.com/watch?v=NBkt7cr9D2I[/ame] Part 2/5 : [ame]http://www.youtube.com/watch?v=l5_vTIA79tY&feature=related[/ame] Part 3/5 : [ame] http://www.youtube.com/watch?v=UC7c16RxplA&feature=related[/ame] Part 4/5 :…
I re-worked the Lighting of the V8 Interceptor I made months ago in Unreal Engine 5 model made with ZBrush Maya SubstancePainter 3DSMax Full Project at https://lnkd.in/eHMzU78Q